Mark Glines > AI-Evolve-Befunge > evolve

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NAME ^

    evolve - board game frontend to AI::Evolve::Befunge

SYNOPSIS ^

    evolve [-q|v|d] [-h host] [savefile]

DESCRIPTION ^

This script is a frontend to the AI::Evolve::Befunge genetic algorithm. It sets up a board game instance, possibly loading previous genetic data from a savefile (if given on the command line), and starts running a new generation.

It will run until it is killed.

COMMAND LINE ARGUMENTS ^

-q, --quiet

Enable quiet mode. This will reduce the amount of output.

-v, --verbose

Enable verbose mode. This will increase the amount of output.

-d, --debug

Enable debug mode. This will increase the amount of output.

-h <hostname>, --hostname=<hostname>

Set the hostname to the specified value. The default is to use the output of the "hostname" shell command.

<savefile>

If specified, previous genetic data is read from this file. You can easily "fork" an existing population on a new host by reading its savefile.

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