Jim Thomason > Basset > Basset::Machine::State

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NAME ^

Basset::Machine::State - used to create machine states.

AUTHOR ^

Jim Thomason, jim@jimandkoka.com

DESCRIPTION ^

Read the pod on Basset::Machine for more information on machines. Basset::Machine::State is a mostly abstract superclass for states defined to work with machines.

 package Some::Machine::Foozle;
 use base 'Basset::Machine::State';
 
 sub main {
        my $self = shift;
        my $machine = $self->machine;
        
        #do interesting things.
        
        return $machine->transition('beezle');
 }

states live under their machine ('My::Machine' requires 'My::Machine::State1', 'My::Machine::State2', etc.) and are entered via the method ->main, which the machine calls when the state is entered.

ATTRIBUTES ^

machine

The machine associated with this state.

METHODS ^

main

abstract super method. You will need to override this with the code for your state. This implementation only aborts the machine.