Peter Sinnott > CallOfDuty-LANMapper > CallOfDuty::LANMapper

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CallOfDuty-LANMapper-0.02.tar.gz

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Module Version: 0.02   Source  

NAME ^

CallOfDuty::LANMapper - COD Server detection and query

VERSION ^

Version 0.02

SYNOPSIS ^

This modules lets you detect Call Of Duty servers on your lan and query them once you know their hostname and IP. Currently only Call Of Duty 4 servers are supported.

    use CallOfDuty::LANMapper;
 
    my $servers = CallOfDuty::LANMapper::get_servers();
    foreach my $server ( @$servers )
    {
        my $info = CallOfDuty::LANMapper::get_status($server);
    }

FUNCTIONS ^

get_servers

 my $servers = CallOfDuty::LANMapper::get_servers()

This function broadcasts on the local network looking for Call Of Duty servers.

An array reference containing host and port is returned e.g [ "gameserver:28960" ]

get_status

 my $servers = CallOfDuty::LANMapper::get_status( "localhost:28960" );

This function contacts the call of duty server passed in and queries it for its status.

A hash reference or undef for failure is returned. Of chief interest are the player_count field which contains the number of players on the server , the player field which contains an array reference which contains the current players, mapname and sv_hostname.

AUTHOR ^

Peter Sinnott, <link at redbrick.dcu.ie>

BUGS ^

Please report any bugs or feature requests to bug-callofduty-lanmapper at rt.cpan.org, or through the web interface at http://rt.cpan.org/NoAuth/ReportBug.html?Queue=CallOfDuty-LANMapper. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes.

SUPPORT ^

You can find documentation for this module with the perldoc command.

    perldoc CallOfDuty::LANMapper

You can also look for information at:

ACKNOWLEDGEMENTS ^

COPYRIGHT & LICENSE ^

Copyright 2008 Peter Sinnott, all rights reserved.

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

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