
Chess::Piece::Knight - an object representing a knight in a game of chess

$knight = Chess::Piece::Knight->new("g1", "white",
"White King's knight");
$true = $knight->can_reach("f3");
$true = $knight->can_reach("e2");
$false = $knight->can_reach("g3");

The Chess module provides a framework for writing chess programs with Perl. This class forms part of the framework, representing a knight in a Chess::Game.

Constructs a new Chess::Piece::Knight. Requires two scalar parameters containing the initial square and color for this piece. Optionally takes a third scalar parameter containing a description of this piece.
$knight = Chess::Piece::Knight->new("g1", "white");
$knight = Chess::Piece::Knight->new("g8", "black",
"Black King's knight");
There are no class methods for this class.
Overrides base class version. Returns a list of squares that this pawn can reach from its current position. See "reachable_squares()" in Chess::Piece for more details on this method.

This subclass of Chess::Piece does not generate any warning messages by itself. Please see DIAGNOSTICS in Chess::Piece or DIAGNOSTICS in Chess::Board for possible error messages your program may produce.

Please report any bugs to the author.

Brian Richardson <bjr@cpan.org>

Copyright (c) 2002, 2005 Brian Richardson. All rights reserved. This module is Free Software. It may be modified and redistributed under the same terms as Perl itself.