
my $behaviour = Clutter::Behaviour::Rotate->new();
$behaviour->set_alpha(Clutter::Alpha->new($timeline, 'ease-out-quad'));
$behaviour->set_axis('z-axis');
$behaviour->set_direction('ccw');
$behaviour->set_bounds(270, 90);

Clutter::Behaviour::Rotate rotates actors between a starting and ending angle on a given axis.
