Jason Felds > Games-Framework-RCP > Games::Framework::RCP::Database::Result::ItemUsage

Download:
Games-Framework-RCP-0.04_01.tar.gz

Dependencies

Annotate this POD

Module Version: 0.22   Source  

NAME ^

Games::Framework::RCP::Database::Result::ItemUsage - The list of the various item usages.

VERSION ^

0.22

DESCRIPTION ^

The item usages table explains how the items can be used during battle.

DATABASE TABLE ^

The list of the various item usages.

id_item_usage

This is the primary key of the table, using the traditional auto incrementing.

name

This accepts 32 characters to identify how the item is used. This must be UNIQUE.

abbr

This is an 8 letter abbreviation of the above name. It is this version that the Game Master should consider making public.

description

This accepts 256 characters to add some flavortext to the item usage. Such text can be humurous, or it could indicate what how the item is used in detail.

SUBROUTINES/METHODS ^

sqlt_deploy_hook()

sqlt_deploy_hook is used to define the table settings for the various databases.

AUTHOR ^

Jason Felds, <wolfman.ncsu2000 at gmail.com>

BUGS AND LIMITATIONS ^

Please report any bugs or feature requests to bug-Games-Framework-RCP at rt.cpan.org, or through the web interface at http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Games-Framework-RCP-Database-Result-ItemUsage. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes.

SUPPORT ^

You can find documentation for this module with the perldoc command.

    perldoc Games::Framework::RCP::Database::Result::ItemUsage

You can also look for information at:

ACKNOWLEDGEMENTS ^

See Games::Framework::RCP for all acknowledgements.

LICENSE AND COPYRIGHT ^

Copyright 2009 Jason Felds, all rights reserved.

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

syntax highlighting: