Games::Framework::RCP::Database::Result::MoveWithFlag - Every move with all of the possible flags.
The moves with flags table explains what flags each of the moves has attached to it. Using the right move in the right situation can prove useful.
Every move with all of the possible flags.
This is the primary key of the table, using the traditional auto incrementing.
This ID points to the Move table in a many to one mapping. Many flags can be attached to a single move.
This ID points to the Move Costs table in a many to one mapping. Many moves use the same flag.
sqlt_deploy_hook is used to define the table settings for the various databases.
<wolfman.ncsu2000 at gmail.com>
Please report any bugs or feature requests to
bug-Games-Framework-RCP at rt.cpan.org,
or through the web interface at http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Games-Framework-RCP-Database-Result-MoveWithFlag.
I will be notified,
and then you'll automatically be notified of progress on your bug as I make changes.
You can find documentation for this module with the perldoc command.
You can also look for information at:
See Games::Framework::RCP for all acknowledgements.
Copyright 2009 Jason Felds, all rights reserved.
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.