Jason Felds > Games-Framework-RCP > Games::Framework::RCP::Database::Result::PlayerChar

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Games-Framework-RCP-0.04_01.tar.gz

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Module Version: 0.22   Source  

NAME ^

Games::Framework::RCP::Database::Result::PlayerChar - The list of every character with a real player behind the screen.

VERSION ^

0.22

DESCRIPTION ^

The player chars table is a convenience table that allows a Game Master to see which of the characters are directly controlled by the players. This can often be useful for the purposes of giving awards.

DATABASE TABLE ^

The list of every character with a real player behind the screen.

id_player_char

This is the primary key of the table, using the traditional auto incrementing.

fkey_character

This ID points to the Character table in a one to one mapping. Not all characters are playable by a player.

SUBROUTINES/METHODS ^

sqlt_deploy_hook()

sqlt_deploy_hook is used to define the table settings for the various databases.

AUTHOR ^

Jason Felds, <wolfman.ncsu2000 at gmail.com>

BUGS AND LIMITATIONS ^

Please report any bugs or feature requests to bug-Games-Framework-RCP at rt.cpan.org, or through the web interface at http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Games-Framework-RCP-Database-Result-PlayerChar. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes.

SUPPORT ^

You can find documentation for this module with the perldoc command.

    perldoc Games::Framework::RCP::Database::Result::PlayerChar

You can also look for information at:

ACKNOWLEDGEMENTS ^

See Games::Framework::RCP for all acknowledgements.

LICENSE AND COPYRIGHT ^

Copyright 2009 Jason Felds, all rights reserved.

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

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