Jason Felds > Games-Framework-RCP > Games::Framework::RCP::Database::Result::StatusEffect

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Games-Framework-RCP-0.04_01.tar.gz

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Module Version: 0.22   Source  

NAME ^

Games::Framework::RCP::Database::Result::StatusEffect - The big list of status effects.

VERSION ^

0.22

DESCRIPTION ^

The status effects table contains every status effect that is in use by the Game Master. Each effect can affect the combatants in different ways.

DATABASE TABLE ^

The big list of status effects.

id_status_effect

This is the primary key of the table, using the traditional auto incrementing.

name

This accepts 32 characters to identify the name of the status effect. Needless to say, this is unique.

abbr

This is an 8 letter abbreviation of the above name. While not required to be unique, it is a good idea.

description

This accepts 256 characters to add some flavortext to the character. Such text can be humurous, or it could indicate what the character will do when summoned.

fkey_color

This ID points to the Color table in a one to one mapping. A color given to a status effect may make it easier to identify.

is_good

This boolean indicates whether the status effect is beneficial or not. Status effects that are neither are given NULL.

is_secret

This boolean indicates whether the status effect is considered a secret to everyone but the ref. This defaults to false.

default_length

This indicates the default amount of time the status effect lasts once given to a combatant.

SUBROUTINES/METHODS ^

sqlt_deploy_hook()

sqlt_deploy_hook is used to define the table settings for the various databases.

AUTHOR ^

Jason Felds, <wolfman.ncsu2000 at gmail.com>

BUGS AND LIMITATIONS ^

Please report any bugs or feature requests to bug-Games-Framework-RCP at rt.cpan.org, or through the web interface at http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Games-Framework-RCP-Database-Result-StatusEffect. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes.

SUPPORT ^

You can find documentation for this module with the perldoc command.

    perldoc Games::Framework::RCP::Database::Result::StatusEffect

You can also look for information at:

ACKNOWLEDGEMENTS ^

See Games::Framework::RCP for all acknowledgements.

LICENSE AND COPYRIGHT ^

Copyright 2009 Jason Felds, all rights reserved.

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

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