Games::Nintendo::Mario::NSMB - a class for stylus-enabled Italian plumbers
version 0.209
use Games::Nintendo::Mario::NSMB; my $hero = Games::Nintendo::Mario::SMB->new( name => 'Luigi', state => 'normal', ); $hero->powerup('mushroom'); # doop doop doop! $hero->powerup('flower'); # change clothes $hero->damage for (1 .. 2); # cue the Mario Death Music
This class subclasses Games::Nintendo::Mario, providing a model of the behavior of the Mario Brothers in New Super Mario Brothers. All of the methods described in the Mario interface exist as documented.
The plumber may be named Mario or Luigi.
The plumber's state may be any of: normal super fire shell mini mega
Valid powerups are: mushroom flower shell mega_mushroom mini_mushroom
This module should work on any version of perl still receiving updates from the Perl 5 Porters. This means it should work on any version of perl released in the last two to three years. (That is, if the most recently released version is v5.40, then this module should work on both v5.40 and v5.38.)
Although it may work on older versions of perl, no guarantee is made that the minimum required version will not be increased. The version may be increased for any reason, and there is no promise that patches will be accepted to lower the minimum required perl.
This ruleset reflects Mario in New Super Mario Bros., the first SMB game for Nintendo DS.
Ricardo SIGNES <cpan@semiotic.systems>
This software is copyright (c) 2003 by Ricardo SIGNES.
This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.
To install Games::Nintendo::Mario, copy and paste the appropriate command in to your terminal.
cpanm
cpanm Games::Nintendo::Mario
CPAN shell
perl -MCPAN -e shell install Games::Nintendo::Mario
For more information on module installation, please visit the detailed CPAN module installation guide.