Jerome Quelin > Games-Risk > Games::Risk::AI

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NAME ^

Games::Risk::AI - base class for all ais

SYNOPSIS ^

    [don't use this class directly]

DESCRIPTION ^

This module is the base class for all artificial intelligence. It implements also a POE session representing an AI player. This POE session will retain the Games::Risk::AI::* object as heap.

METHODS ^

Constructor

Object methods

An AI object will typically implements the following methods:

Note that some of those methods may be inherited from the base class, when it provide sane defaults.

SEE ALSO ^

Games::Risk.

AUTHOR ^

Jerome Quelin, <jquelin at cpan.org>

COPYRIGHT & LICENSE ^

Copyright (c) 2008 Jerome Quelin, all rights reserved.

This program is free software; you can redistribute it and/or modify it under the terms of the GNU GPLv3+.