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Module Version: 0.11   Source  

NAME ^

Parse::Binary - Unpack binary data structures into object hierarchies

VERSION ^

This document describes version 0.11 of Parse::Binary, released January 25, 2009.

SYNOPSIS ^

# This class represents a Win32 .ico file:

    package IconFile;
    use base 'Parse::Binary';
    use constant FORMAT => (
        Magic           => 'a2',
        Type            => 'v',
        Count           => 'v',
        'Icon'          => [ 'a16', '{$Count}', 1 ],
        Data            => 'a*',
    );

# An individual icon resource:

    package Icon;
    use base 'Parse::Binary';
    use constant FORMAT => (
        Width           => 'C',
        Height          => 'C',
        ColorCount      => 'C',
        Reserved        => 'C',
        Planes          => 'v',
        BitCount        => 'v',
        ImageSize       => 'V',
        ImageOffset     => 'v',
    );
    sub Data {
        my ($self) = @_;
        return $self->parent->substr($self->ImageOffset, $self->ImageSize);
    }

# Simple .ico file dumper that uses them:

    use IconFile;
    my $icon_file = IconFile->new('input.ico');
    foreach my $icon ($icon_file->members) {
        print "Dimension: ", $icon->Width, "x", $icon->Height, $/;
        print "Colors: ", 2 ** $icon->BitCount, $/;
        print "Image Size: ", $icon->ImageSize, " bytes", $/;
        print "Actual Size: ", length($icon->Data), " bytes", $/, $/;
    }
    $icon_file->write('output.ico'); # save as another .ico file

DESCRIPTION ^

This module makes parsing binary data structures much easier, by serving as a base class for classes that represents the binary data, which may contain objects of other classes to represent parts of itself.

Documentation is unfortunately a bit lacking at this moment. Please read the tests and source code of Parse::AFP and Win32::Exe for examples of using this module.

AUTHORS ^

Audrey Tang <cpan@audreyt.org>

COPYRIGHT ^

Copyright 2004-2009 by Audrey Tang <cpan@audreyt.org>.

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

See http://www.perl.com/perl/misc/Artistic.html

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