Paws::GameLift::EC2InstanceCounts
This class represents one of two things:
Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object.
As an example, if Att1 is expected to be a Paws::GameLift::EC2InstanceCounts object:
$service_obj->Method(Att1 => { ACTIVE => $value, ..., TERMINATING => $value });
Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::EC2InstanceCounts object:
$result = $service_obj->Method(...); $result->Att1->ACTIVE
Resource capacity settings. Fleet capacity is measured in EC2 instances. Pending and terminating counts are non-zero when the fleet capacity is adjusting to a scaling event or if access to resources is temporarily affected.
EC2 instance counts are part of FleetCapacity.
Actual number of instances that are ready to host game sessions.
Ideal number of active instances. GameLift will always try to maintain the desired number of instances. Capacity is scaled up or down by changing the desired instances.
Number of active instances that are not currently hosting a game session.
The maximum instance count value allowed.
The minimum instance count value allowed.
Number of instances that are starting but not yet active.
Number of instances that are no longer active but haven't yet been terminated.
This class forms part of Paws, describing an object used in Paws::GameLift
The source code is located here: https://github.com/pplu/aws-sdk-perl
Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues
To install Paws, copy and paste the appropriate command in to your terminal.
cpanm
cpanm Paws
CPAN shell
perl -MCPAN -e shell install Paws
For more information on module installation, please visit the detailed CPAN module installation guide.