Paws::GameLift::GetInstanceAccess - Arguments for method GetInstanceAccess on Paws::GameLift
This class represents the parameters used for calling the method GetInstanceAccess on the Amazon GameLift service. Use the attributes of this class as arguments to method GetInstanceAccess.
You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to GetInstanceAccess.
my $gamelift = Paws->service('GameLift'); my $GetInstanceAccessOutput = $gamelift->GetInstanceAccess( FleetId => 'MyFleetIdOrArn', InstanceId => 'MyInstanceId', ); # Results: my $InstanceAccess = $GetInstanceAccessOutput->InstanceAccess; # Returns a L<Paws::GameLift::GetInstanceAccessOutput> object.
Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object. For the AWS API documentation, see https://docs.aws.amazon.com/goto/WebAPI/gamelift/GetInstanceAccess
A unique identifier for the fleet that contains the instance you want access to. You can use either the fleet ID or ARN value. The fleet can be in any of the following statuses: ACTIVATING, ACTIVE, or ERROR. Fleets with an ERROR status may be accessible for a short time before they are deleted.
ACTIVATING
ACTIVE
ERROR
A unique identifier for the instance you want to get access to. You can access an instance in any status.
This class forms part of Paws, documenting arguments for method GetInstanceAccess in Paws::GameLift
The source code is located here: https://github.com/pplu/aws-sdk-perl
Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues
To install Paws, copy and paste the appropriate command in to your terminal.
cpanm
cpanm Paws
CPAN shell
perl -MCPAN -e shell install Paws
For more information on module installation, please visit the detailed CPAN module installation guide.