Struct::Dumb - make simple lightweight record-like structures
use Struct::Dumb; struct Point => [qw( x y )]; my $point = Point(10, 20); printf "Point is at (%d, %d)\n", $point->x, $point->y; $point->y = 30; printf "Point is now at (%d, %d)\n", $point->x, $point->y;
Struct::Dumb creates record-like structure types, similar to the
struct keyword in C, C++ or C#, or
Record in Pascal. An invocation of this module will create a construction function which returns new object references with the given field values. These references all respond to lvalue methods that access or modify the values stored.
It's specifically and intentionally not meant to be an object class. You cannot subclass it. You cannot provide additional methods. You cannot apply roles or mixins or metaclasses or traits or antlers or whatever else is in fashion this week.
On the other hand, it is tiny, creates cheap lightweight array-backed structures, uses nothing outside of core. It's intended simply to be a slightly nicer way to store data structures, where otherwise you might be tempted to abuse a hash, complete with the risk of typoing key names. The constructor will
croak if passed the wrong number of arguments, as will attempts to refer to fields that don't exist.
$ perl -E 'use Struct::Dumb; struct Point => [qw( x y )]; Point(30)' usage: main::Point($x, $y) at -e line 1 $ perl -E 'use Struct::Dumb; struct Point => [qw( x y )]; Point(10,20)->z' main::Point does not have a 'z' field at -e line 1
Creates a new structure type. This exports a new function of the type's name into the caller's namespace. Invoking this function returns a new instance of a type that implements those field names, as accessors and mutators for the fields.
struct, but instances of this type are immutable once constructed. The field accessor methods will not be marked with the
Paul Evans <firstname.lastname@example.org>