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spoiler :: hash

Returns the monster spoiler (TAEB::Spoiler::Monster) entry for this thing, or undef if the symbol does not uniquely determine the monster.

can_be_outrun :: bool

Return true if the player can definitely outrun the monster.

can_be_infraseen :: Bool

Returns true if the player could see this monster using infravision.

speed :: Int

Returns the (base for now) speed of this monster. If we can't exactly tell what it is, return the speed of the fastest possibility.

maximum_melee_damage :: Int

How much damage can this monster do in a single round of attacks if it connects and does full damage with each hit?

average_melee_damage :: Int

How much damage can this monster do in a single round of attacks in the average case, accounting for AC?