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NAME

Text::JavE - view and manipulate ascii art and manipulation files created in JavE.

DESCRIPTION

JavE (http://www.jave.de/) is an excellent Ascii art editor and animator written in Java. Unfortunately it doesn't yet have a scripting interface. This module aims to make the work of processing its standard files (.jmov) easy within Perl.

SYNOPSIS

  use Text::JavE;

  my $j = new Text::JavE;
  while (my $file=shift @ARGV) {
    $j->open_jmov($file);
    for (@{$j->{frames}}) {
      system "cls"; # on Win32.  Try system "clear" on Unix.
      $_->display;
      my $time = $_->{msec};
      select (undef, undef, undef, $time/1000);
    }
  }

new()

Constructor. Returns a Text::JavE object which can play or otherwise manipulate jmov files.

decode($text)

Internal method to decode a jmov line containing a compressed ascii frame. There are 2 submethods decode_a and decode_b implementing the various encoding algorithms JavE currently uses.

display()

Shows the current frame.

open_clipart($file)

Opens a clipart file in JavE's .jcf format. (As far as I know this isn't officially documented, but a number of sample files are distributed with JavE).

open_jmov($file)

Opens a file in jmov format. This format is described in detail at http://www.jave.de/player/jmov_specification.html

A sample Chickenman animation is included in the distribution as t.jmov. More can be found at http://osfameron.perlmonk.org/chickenman/ Other jmov files can be found at http://www.jave.de

BUGS

Code is boneheaded and documentation is poor in v0.0.2. (In v.0.0.1 it consisted of "blah blah blah" so at least it's improving).

AUTHOR

osfameron - osfameron@cpan.org