NAME

Data::Structure::Util - Change nature of data within a structure

SYNOPSIS

    use Data::Structure::Util qw(
      has_utf8 utf8_off utf8_on unbless get_blessed get_refs
      has_circular_ref circular_off signature
    );

    # get the objects in the data structure
    my $objects_arrayref = get_blessed( $data );

    # unbless all objects
    unbless( $data );

    if ( has_circular_ref( $data ) ) {
        print "Removing circular ref!\n";
        circular_off( $data );
    }

    # convert back to latin1 if needed and possible
    utf8_off( $data ) if defined has_utf8( $data );

DESCRIPTION

Data::Structure::Util is a toolbox to manipulate the data inside a data structure. It can process an entire tree and perform the operation requested on each appropriate element.

For example: It can transform all strings within a data structure to utf8 or transform any utf8 string back to the default encoding. It can remove the blessing on any reference. It can collect all the objects or detect if there is a circular reference.

It is written in C for decent speed.

FUNCTIONS

All Data::Structure::Util functions operate on a whole tree. If you pass them a simple scalar then they will operate on that one scalar. However, if you pass them a reference to a hash, array, or scalar then they will iterate though that structure and apply the manipulation to all elements, and in turn if they are references to hashes, arrays or scalars to all their elements and so on, recursively.

For speed reasons all manipulations that alter the data structure do in- place manipulation meaning that rather than returning an altered copy of the data structure the passed data structure which has been altered.

Manipulating Data Structures

has_circular_ref($ref)

This function detects if the passed data structure has a circular reference, that is to say if it is possible by following references contained in the structure to return to a part of the data structure you have already visited. Data structures that have circular references will not be automatically reclaimed by Perl's garbage collector.

If a circular reference is detected the function returns a reference to an element within circuit, otherwise the function will return a false value.

If the version of perl that you are using supports weak references then any weak references found within the data structure will not be traversed, meaning that circular references that have had links successfully weakened will not be returned by this function.

circular_off($ref)

Detects circular references in $ref (as above) and weakens a link in each so that they can be properly garbage collected when no external references to the data structure are left.

This means that one (or more) of the references in the data structure will be told that the should not count towards reference counting. You should be aware that if you later modify the data structure and leave parts of it only 'accessible' via weakened references that those parts of the data structure will be immediately garbage collected as the weakened references will not be strong enough to maintain the connection on their own.

The number of references weakened is returned.

get_refs($ref)

Examine the data structure and return a reference to flat array that contains one copy of every reference in the data structure you passed.

For example:

    my $foo = {
        first  => [ "inner", "array", { inmost => "hash" } ],
        second => \"refed scalar",
    };

    use Data::Dumper;
    # tell Data::Dumper to show nodes multiple times
    $Data::Dumper::Deepcopy = 1;
    print Dumper get_refs( $foo );

    $VAR1 = [
        { 'inmost' => 'hash' },
        [ 'inner', 'array', { 'inmost' => 'hash' } ],
        \'refed scalar',
        {
            'first'  => [ 'inner', { 'inmost' => 'hash' }, 'array' ],
            'second' => \'refed scalar'
        }
    ];

As you can see, the data structure is traversed depth first, so the top most references should be the last elements of the array. See get_blessed($ref) below for a similar function for blessed objects.

signature($ref)

Returns a md5 of the passed data structure. Any change at all to the data structure will cause a different md5 to be returned.

The function examines the structure, addresses, value types and flags to generate the signature, meaning that even data structures that would look identical when dumped with Data::Dumper produce different signatures:

    $ref1 = { key1 => [] };

    $ref2 = $ref1;
    $ref2->{key1} = [];

    # this produces the same result, as they look the same
    # even though they are different data structures
    use Data::Dumper;
    use Digest::MD5 qw(md5_hex);
    print md5_hex( Dumper( $ref1 ) ), " ", md5_hex( Dumper( $ref2 ) ), "\n";
    # cb55d41da284a5869a0401bb65ab74c1 cb55d41da284a5869a0401bb65ab74c1

    # this produces differing results
    use Data::Structure::Util qw(signature);
    print signature( $ref1 ), " ", signature( $ref2 ), "\n";
    # 5d20c5e81a53b2be90521167aefed9db 8b4cba2cbae0fec4bab263e9866d3911

Object Blessing

unbless($ref)

Remove the blessing from any objects found within the passed data structure. For example:

    my $foo = {
        'a' => bless( { 'b' => bless( {}, "c" ), }, "d" ),
        'e' => [ bless( [], "f" ), bless( [], "g" ), ]
    };

    use Data::Dumper;
    use Data::Structure::Util qw(unbless);
    print Dumper( unbless( $foo ) );

    $VAR1 = {
        'a' => { 'b' => {} },
        'e' => [ [], [] ]
    };

Note that the structure looks inside blessed objects for other objects to unbless.

get_blessed($ref)

Examine the data structure and return a reference to flat array that contains every object in the data structure you passed. For example:

    my $foo = {
        'a' => bless( { 'b' => bless( {}, "c" ), }, "d" ),
        'e' => [ bless( [], "f" ), bless( [], "g" ), ]
    };

    use Data::Dumper;
    # tell Data::Dumper to show nodes multiple times
    $Data::Dumper::Deepcopy = 1;
    use Data::Structure::Util qw(get_blessed);
    print Dumper( get_blessed( $foo ) );

    $VAR1 = [
        bless( {}, 'c' ),
        bless( { 'b' => bless( {}, 'c' ) }, 'd' ),
        bless( [], 'f' ),
        bless( [], 'g' )
    ];

This function is essentially the same as get_refs but only returns blessed objects rather than all objects. As with that function the data structure is traversed depth first, so the top most objects should be the last elements of the array. Note also (as shown in the above example shows) that objects within objects are returned.

utf8 Manipulation Functions

These functions allow you to manipulate the state of the utf8 flags in the scalars contained in the data structure. Information on the utf8 flag and it's significance can be found in Encode.

has_utf8($var)

Returns $var if the utf8 flag is enabled for $var or any scalar that a data structure passed in $var contains.

    print "this will be printed"  if defined has_utf8( "\x{1234}" );
    print "this won't be printed" if defined has_utf8( "foo bar" );

Note that you should not check the truth of the return value of this function when calling it with a single scalar as it is possible to have a string "0" or "" for which the utf8 flag set; Since undef can never have the utf8 flag set the function will never return a defined value if the data structure does not contain a utf8 flagged scalar.

_utf8_off($var)

Recursively disables the utf8 flag on all scalars within $var. This is the same the _utf8_off function of Encode but applies to any string within $var. The data structure is converted in-place, and as a convenience the passed variable is returned from the function.

This function makes no attempt to do any character set conversion to the strings stored in any of the scalars in the passed data structure. This means that if perl was internally storing any character as sequence of bytes in the utf8 encoding each byte in that sequence will then be henceforth treated as a character in it's own right.

For example:

    my $emoticons = { smile => "\x{236a}" };
    use Data::Structure::Util qw(_utf8_on);
    print length( $emoticons->{smile} ), "\n";    # prints 1
    _utf8_off( $emoticons );
    print length( $emoticons->{smile} ), "\n";    # prints 3
_utf8_on($var)

Recursively enables the utf8 flag on all scalars within $var. This is the same the _utf8_on function of Encode but applies to any string within $var. The data structure is converted in-place and as a convenience the passed variable is returned from the function.

As above, this makes no attempt to do any character set conversion meaning that unless your string contains the valid utf8 byte sequences for the characters you want you are in trouble. In some cases incorrect byte sequences can segfault perl. In particular, the regular expression engine has significant problems with invalid utf8 that has been incorrectly marked as utf8. You should know what you are doing if you are using this function; Consider using the Encode module as an alternative.

Contrary example to the above:

    my $emoticons = { smile => "\342\230\272" };
    use Data::Structure::Util qw(_utf8_on);
    print length( $emoticons->{smile} ), "\n";    # prints 3
    _utf8_on( $emoticons );
    print length( $emoticons->{smile} ), "\n";    # prints 1
utf8_on($var)

This routine performs a sv_utf8_upgrade on each scalar string in the passed data structure that does not have the utf8 flag turned on. This will cause the perl to change the method it uses internally to store the string from the native encoding (normally Latin-1 unless locales come into effect) into a utf8 encoding and set the utf8 flag for that scalar. This means that single byte letters will now be represented by multi-byte sequences. However, as long as the use bytes pragma is not in effect the string will be the same length as because as far as perl is concerned the string still contains the same number of characters (but not bytes).

This routine is significantly different from _utf8_on; That routine assumes that your string is encoded in utf8 but was marked (wrongly) in the native encoding. This routine assumes that your string is encoded in the native encoding and is marked that way, but you'd rather it be encoded and marked as utf8.

utf8_off($var)

This routine performs a sv_utf8_downgrade on each scalar string in the passed data structure that has the utf8 flag turned on. This will cause the perl to change the method it uses internally to store the string from the utf8 encoding into a the native encoding (normally Latin-1 unless locales are used) and disable the utf8 flag for that scalar. This means that multiple byte sequences that represent a single character will be replaced by one byte per character. However, as long as the use bytes pragma is not in effect the string will be the same length as because as far as perl is concerned the string still contains the same number of characters (but not bytes).

Please note that not all strings can be converted from utf8 to the native encoding; In the case that the utf8 character has no corresponding character in the native encoding Perl will die with "Wide character in subroutine entry" exception.

This routine is significantly different from _utf8_off; That routine assumes that your string is encoded in utf8 and that you want to simply mark it as being in the native encoding so that perl will treat every byte that makes up the character sequences as a character in it's own right in the native encoding. This routine assumes that your string is encoded in utf8, but you want it each character that is currently represented by multi-byte strings to be replaced by the single byte representation of the same character.

SEE ALSO

Encode, Scalar::Util, Devel::Leak, Devel::LeakTrace

See the excellent article http://www.perl.com/pub/a/2002/08/07/proxyobject.html from Matt Sergeant for more info on circular references.

REPOSITORY

https://github.com/AndyA/Data--Structure--Util

BUGS

signature() is sensitive to the hash randomisation algorithm

This module only recurses through basic hashes, lists and scalar references. It doesn't attempt anything more complicated.

THANKS TO

James Duncan and Arthur Bergman who helped me and found a name for this module. Leon Brocard and Richard Clamp have provided invaluable help to debug this module. Mark Fowler rewrote large chunks of the documentation and patched a few bugs.

AUTHOR

This release by Andy Armstrong <andy@hexten.net>

Originally by Pierre Denis <pdenis@fotango.com>

http://opensource.fotango.com/

COPYRIGHT

Copyright 2003, 2004 Fotango - All Rights Reserved.

This module is released under the same license as Perl itself.