Games::Nintendo::Mario::Hearts - a superclass for Italian plubmers who can take a beating
version 0.209
use Games::Nintendo::Mario::Hearts; my $noone = Games::Nintendo::Mario::Hearts->new; print $hero->hearts . '/' . $hero->max_hearts; # at 1/3 health $hero->powerup('heart'); # up to 2/3! $hero->powerup('heart'); # full health! print "It's-a me! ", $hero->name, "!\n"; # 'Mario' $hero->powerup('heart'); # Nothing happens. $hero->damage for (1 .. 3); # cue the Mario Death Music
This class subclasses Games::Nintendo::Mario, providing a class for further subclassing. It adds the hearts and max_hearts methods, described below, and it causes Mario to die when his hearts count reaches zero. This behavior is found in SMB2 and the Wario games.
hearts
max_hearts
All of the methods described in the Mario interface exist as documented, but the only powerup in this class is 'heart' and the only state is 'normal'
This module should work on any version of perl still receiving updates from the Perl 5 Porters. This means it should work on any version of perl released in the last two to three years. (That is, if the most recently released version is v5.40, then this module should work on both v5.40 and v5.38.)
Although it may work on older versions of perl, no guarantee is made that the minimum required version will not be increased. The version may be increased for any reason, and there is no promise that patches will be accepted to lower the minimum required perl.
This method returns the number of hearts the plumber currently has. It defaults to 1 at creation.
This method returns the number of heart containers currently in the plumber's heart meter. It defaults to 3 at creation.
These methods are defined in Games::Nintendo::Mario.
This is an abstract subclass for Mario classes, and does not represent any one game.
Ricardo SIGNES <cpan@semiotic.systems>
This software is copyright (c) 2003 by Ricardo SIGNES.
This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.
To install Games::Nintendo::Mario, copy and paste the appropriate command in to your terminal.
cpanm
cpanm Games::Nintendo::Mario
CPAN shell
perl -MCPAN -e shell install Games::Nintendo::Mario
For more information on module installation, please visit the detailed CPAN module installation guide.