The Perl Toolchain Summit needs more sponsors. If your company depends on Perl, please support this very important event.

NAME

POE::Component::Daemon::Win32 - Run POE as a Windows NT/2000/XP service

SYNOPSIS

  use POE qw( Component::Daemon::Win32 );

  # generic callback - all events call the same subroutine

  POE::Component::Daemon::Win32->spawn (
    Callback => \&sub
  );

  # state-specific callback

  POE::Component::Daemon::Win32->spawn (
    Callback => {
      start_pending => \&sub1,
      stop_pending  => \&sub2,
      stopped       => \&sub3,
      ...
    }
  );

DESCRIPTION

POE::Component::Daemon::Win32 enables POE scripts to run as services via the Win32::Daemon module by Dave Roth. Full event-based callbacks are available on service state changes.

PARAMETERS

The following parameters may be passed to the spawn() constructor:

Callback

Specifies which subroutines should be called for any given states. If a coderef is passed, all events will call that subroutine. Alternately, a hashref may be specified. In this case, the hashref should contain state names for keys and coderefs for values. See below for a list of valid state names.

Alias

This optional parameter specifies the alias by which the underlying session will be known. If omitted, the alias will be set to a default of 'win32daemon'.

PollInterval

This optional parameter sets the frequency (in seconds) of service polls. If omitted, polls will occur approximately once every second.

CALLBACKS

Whenever the Win32 service state changes, events are fired off to the user-defined callbacks. Valid callback names are specified below in the STATES section.

Callbacks can either be defined per-state or can be delegated en masse to a single subroutine.

  # per-state callback

  sub service_start_pending {

    my $kernel = $_[KERNEL];
    # do some sort of initialization here
    $kernel->yield ('next_state');

  }

  # generic callback

  sub service_state {

    my ($kernel, $state, $message) = @_[KERNEL, ARG0, ARG1];

    # service start pending

    if ($state == SERVICE_START_PENDING) {

      # do some sort of initialization here

    }

    $kernel->yield ('next_state');

  }

The second argument $state contains a number corresponding to the current service state. The parameter $message contains any service messages such as a pending system shutdown.

If you choose the latter, non-state specific approach, you only need to create one subroutine. Within the callback just compare the provided state with a list of service state constants. Please see the CONSTANTS section below for a list of valid state constants.

When your script is ready to move on to the next service state, simply notify the kernel of your intent like so:

  $kernel->yield ('next_state');

If you do not pass on a next_state message, your callback will be invoked every cycle until you are ready for the next state. This allows you to take care of potentially long-running operations safely.

Note, however, that one should not take too long to acknowledge a state change or the Service Control Manager (SCM) may deem your service unresponsive. If this happens it will be impossible to interact with the service short of forcefully terminating its process.

STATES

The following states are recognized for use in Callback:

not_ready

The Service Control Manager (SCM) is not ready.

Next state: start_pending.

start_pending

The SCM expects us to run our startup procedure at this point.

Next state: running.

running

Normal operation. The service should spend the vast majority of its time in this state.

pause_pending

The SCM has informed the service it should pause operation. This is not to be confused with the stopped state.

Next state: paused.

paused

The service should not perform anything above and beyond SCM interaction during this state.

continue_pending

The service is coming out of the paused state and should resume normal operation.

Next state: running.

stop_pending

The service should start winding down. Typically one would start closing open filehandles/connections/etc. and generally cleaning up at this point.

Next state: stopped

stopped

The service has stopped. After any callback has returned, no further service communications will take place. The component will then be destroyed.

shutdown

The system on which the service is running has been instructed to shut down. This isn't really a state per se, but rather a message from the SCM.

If the service takes too long to stop, it runs the risk of being forcefully terminated by the SCM. By default, approximately 30 seconds are allowed for graceful service shutdown. If your service needs more time it should pass a delay, in milliseconds, with its next_state call.

  # allow 45 seconds for service shutdown

  $kernel->yield ('next_state', 45 * 1000);
unhandled

This state is provided to handle any states not specificially supported at this time.

CONSTANTS

The following service state constants are supported:

  SERVICE_NOT_READY
  SERVICE_STOPPED
  SERVICE_RUNNING
  SERVICE_PAUSED
  SERVICE_START_PENDING
  SERVICE_STOP_PENDING
  SERVICE_CONTINUE_PENDING
  SERVICE_PAUSE_PENDING

The following service message constant is supported:

  SERVICE_CONTROL_SHUTDOWN

For more information about each state and its purpose, please see Win32::Daemon.

AUTHOR

Peter Guzis <pguzis@cpan.org>

SEE ALSO

Win32::Daemon