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Search results for "EILARA"

Ryu - asynchronous stream building blocks River stage two • 9 direct dependents • 16 total dependents

Provides data flow processing for asynchronous coding purposes. It's a bit like ReactiveX <https://reactivex.io> in concept. Where possible, it tries to provide a similar API. It is not a directly-compatible implementation, however. For more informat...

TEAM/Ryu-3.005 - 03 Jan 2024 20:22:38 UTC - Search in distribution

Aspect - Aspect-Oriented Programming (AOP) for Perl River stage two • 10 direct dependents • 13 total dependents

What is Aspect-Oriented Programming? Aspect-Oriented Programming (AOP) is a programming paradigm which aims to increase modularity by allowing the separation of "cross-cutting "concerns. It includes programming methods and tools that support the modu...

ADAMK/Aspect-1.04 - 09 Apr 2013 05:38:16 UTC - Search in distribution

XUL::Node - server-side XUL for Perl River stage zero No dependents

XUL-Node is a rich user interface framework for server-based Perl applications. It includes a server, a UI framework, and a Javascript XUL client for the Firefox web browser. Perl applications run inside a POE server, and are displayed in a remote we...

EILARA/XUL-Node-0.06 - 24 Mar 2007 20:24:45 UTC - Search in distribution

SDLx::Betweener - SDL Perl XS Tweening Animation Library River stage zero No dependents

"SDLx::Betweener" is a library for animating Perl SDL elements. It lets you move game objects (GOBs) around in various ways, rotate and scale things, animate sprites and colors, make GOBs spawn at a given rate, and generally bring about changes in th...

SHLOMIF/SDLx-Betweener-0.0105 - 30 May 2015 13:24:27 UTC - Search in distribution

Games::TMX::Parser - parse tiled game maps from http://www.mapeditor.org River stage zero No dependents

From http://www.mapeditor.org: Tiled is a general purpose tile map editor. It's built to be easy to use, yet flexible enough to work with varying game engines, whether your game is an RPG, platformer or Breakout clone. This package provides Perl acce...

EILARA/Games-TMX-Parser-0.91 - 31 Oct 2011 07:02:59 UTC - Search in distribution

Aspect::Library::Profiler - reusable method call profiling aspect River stage zero No dependents

This class implements a reusable aspect that profiles subroutine calls. It uses "Benchmark::Timer" to profile elapsed times for your calls to the affected methods. The profiling report will be printed to "STDERR" at the end of program execution. The ...

ADAMK/Aspect-Library-Profiler-1.00 - 26 May 2011 06:06:30 UTC - Search in distribution

Aspect::Library::TestClass - give Test::Class test methods an IUT (implementation under test) River stage zero No dependents

Frequently my "Test::Class" test methods look like this: sub some_test: Test { my $self = shift; my $subject = IUT->new; # send $subject messages and verify expected results ... } After installing this aspect, they look like this: sub some_test: Test...

ADAMK/Aspect-Library-TestClass-1.00 - 26 May 2011 06:22:05 UTC - Search in distribution

Aspect::Library::Memoize - Cross-cutting memoization River stage zero No dependents

An aspect interface on the Memoize module. Only difference from Memoize module is that you can specify subs to be memoized using pointcuts. Works by memoizing on the 1st call, and calling the memoized version on subsequent calls....

ADAMK/Aspect-Library-Memoize-1.00 - 26 May 2011 06:04:52 UTC - Search in distribution

MooseX::Role::Listenable - A parameterized role for observable objects River stage zero No dependents

A simple implemenation of the observable pattern. By adding this to a class: with 'MooseX::Role::Listenable' => {event => 'some_event_name'}; You are making the class observable for the event 'some_event_name'. You can call the method "some_event_nam...

EILARA/MooseX-Role-Listenable-0.005 - 23 Dec 2010 09:38:19 UTC - Search in distribution
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