Search results for "EILARA"
Ryu - asynchronous stream building blocks
Provides data flow processing for asynchronous coding purposes. It's a bit like ReactiveX <https://reactivex.io> in concept. Where possible, it tries to provide a similar API. It is not a directly-compatible implementation, however. For more informat...
TEAM/Ryu-3.005 - 03 Jan 2024 20:22:38 UTC - Search in distribution
Aspect - Aspect-Oriented Programming (AOP) for Perl
What is Aspect-Oriented Programming? Aspect-Oriented Programming (AOP) is a programming paradigm which aims to increase modularity by allowing the separation of "cross-cutting "concerns. It includes programming methods and tools that support the modu...
ADAMK/Aspect-1.04 - 09 Apr 2013 05:38:16 UTC - Search in distribution- Aspect::Point - The Join Point context
- Aspect::Pointcut - API for determining which events should be hooked
- Aspect::Advice - Change how Perl code is run at a pointcut
- 14 more results from Aspect »
XUL::Node - server-side XUL for Perl
XUL-Node is a rich user interface framework for server-based Perl applications. It includes a server, a UI framework, and a Javascript XUL client for the Firefox web browser. Perl applications run inside a POE server, and are displayed in a remote we...
EILARA/XUL-Node-0.06 - 24 Mar 2007 20:24:45 UTC - Search in distribution
SDLx::Betweener - SDL Perl XS Tweening Animation Library
"SDLx::Betweener" is a library for animating Perl SDL elements. It lets you move game objects (GOBs) around in various ways, rotate and scale things, animate sprites and colors, make GOBs spawn at a given rate, and generally bring about changes in th...
SHLOMIF/SDLx-Betweener-0.0105 - 30 May 2015 13:24:27 UTC - Search in distribution
Games::TMX::Parser - parse tiled game maps from http://www.mapeditor.org
From http://www.mapeditor.org: Tiled is a general purpose tile map editor. It's built to be easy to use, yet flexible enough to work with varying game engines, whether your game is an RPG, platformer or Breakout clone. This package provides Perl acce...
EILARA/Games-TMX-Parser-0.91 - 31 Oct 2011 07:02:59 UTC - Search in distribution
Aspect::Library::Profiler - reusable method call profiling aspect
This class implements a reusable aspect that profiles subroutine calls. It uses "Benchmark::Timer" to profile elapsed times for your calls to the affected methods. The profiling report will be printed to "STDERR" at the end of program execution. The ...
ADAMK/Aspect-Library-Profiler-1.00 - 26 May 2011 06:06:30 UTC - Search in distribution
Aspect::Library::TestClass - give Test::Class test methods an IUT (implementation under test)
Frequently my "Test::Class" test methods look like this: sub some_test: Test { my $self = shift; my $subject = IUT->new; # send $subject messages and verify expected results ... } After installing this aspect, they look like this: sub some_test: Test...
ADAMK/Aspect-Library-TestClass-1.00 - 26 May 2011 06:22:05 UTC - Search in distribution
Aspect::Library::Memoize - Cross-cutting memoization
An aspect interface on the Memoize module. Only difference from Memoize module is that you can specify subs to be memoized using pointcuts. Works by memoizing on the 1st call, and calling the memoized version on subsequent calls....
ADAMK/Aspect-Library-Memoize-1.00 - 26 May 2011 06:04:52 UTC - Search in distribution
MooseX::Role::Listenable - A parameterized role for observable objects
A simple implemenation of the observable pattern. By adding this to a class: with 'MooseX::Role::Listenable' => {event => 'some_event_name'}; You are making the class observable for the event 'some_event_name'. You can call the method "some_event_nam...
EILARA/MooseX-Role-Listenable-0.005 - 23 Dec 2010 09:38:19 UTC - Search in distribution