Search results for "module:OpenGL::Simple"

OpenGL::Simple - Another interface to OpenGL River stage one • 1 direct dependent • 1 total dependent

This module provides an interface to the OpenGL 3d graphics library; it binds the OpenGL functions and constants to Perl subroutines with a polymorphic interface. For instance, the twenty-four "glVertex*" functions are provided by a single "glVertex"...

JCHIN/OpenGL-Simple-0.03 - 25 Nov 2005 11:14:03 UTC

OpenGL::Simple::GLUT - Another interface to GLUT River stage one • 1 direct dependent • 1 total dependent

This module provides an interface to the GLUT OpenGL toolkit library; it binds the GLUT functions and constants to Perl subroutines with a polymorphic interface....

JCHIN/OpenGL-Simple-GLUT-0.03 - 28 Aug 2004 14:22:07 UTC

OpenGL::Simple::Viewer - Simple 3D geometry viewer using GLUT River stage zero No dependents

This package provides a simple OpenGL geometry viewer, through the GLUT library. An instance of OpenGL::Simple::Viewer opens a GLUT window, and renders some geometry provided through a callback subroutine; the geometry can be rotated, translated, and...

JCHIN/OpenGL-Simple-Viewer-0.03 - 28 Aug 2004 13:43:23 UTC

OpenGL::QEng::SimpleThing - Base class for items that may be carried and used by the Team River stage zero No dependents

OVERMARS/OpenGL-QEng-0.27 - 12 Nov 2008 15:56:06 UTC

OpenGL::GLM - Interface to the GLM library for loading Alias Wavefront OBJ files River stage zero No dependents

This module is a perl interface to the GLM library, by Nate Robbins and Jeff Rogers, for loading Alias Wavefront 3d object files and displaying them through OpenGL. Note that no OpenGL::GLM objects should be created until an OpenGL context has first ...

JCHIN/OpenGL-GLM-0.01 - 24 Nov 2005 02:05:29 UTC

OpenGL::QEng::Beam - a simple wooden beam River stage zero No dependents

OVERMARS/OpenGL-QEng-0.27 - 12 Nov 2008 15:56:06 UTC

OpenGL::Sandbox - Rapid-prototyping utilities for OpenGL River stage one • 2 direct dependents • 2 total dependents

This module collection aims to provide quick and easy access to OpenGL, for use in one-liners or experiments or simple visualizations. There are many system dependencies involved, so to make the modules more accessible I divided it into multiple dist...

NERDVANA/OpenGL-Sandbox-0.120 - 08 Feb 2019 06:04:34 UTC

OpenGL::XScreenSaver - prepare environment for writing OpenGL-based XScreenSaver hacks River stage zero No dependents

This module allows you to write OpenGL XScreenSaver hacks in Perl. It prepares the GL to be used with XScreenSaver. Read the synopsis for how your program might look. Description of functions The init() function will return a true value if a window t...

PENMA/OpenGL-XScreenSaver-0.05 - 12 May 2013 23:49:19 UTC

OpenGL::Sandbox::MMap - Wrapper around a memory-mapped scalar ref River stage one • 2 direct dependents • 2 total dependents

This is a simple wrapper around File::Map to make it more convenient to open read-only memory-mapped files, and to make sure they are distinctly held as references and not accidentally copied into perl scalars....

NERDVANA/OpenGL-Sandbox-0.120 - 08 Feb 2019 06:04:34 UTC

OpenGL::Sandbox::Texture - Wrapper object for OpenGL texture River stage one • 2 direct dependents • 2 total dependents

NERDVANA/OpenGL-Sandbox-0.120 - 08 Feb 2019 06:04:34 UTC

lib/OpenGL/QEng/GUIWindow.pm - Library for implementing GUIs with OpenGL River stage zero No dependents

GUI???? is a tool for creating user interfaces with OpenGL widgets. It allows 2D controls to be associated with 3D images without requiring sharing execution with a tool like Tk. It provides widgets for labels, buttons, text display and canvas drawin...

OVERMARS/OpenGL-QEng-0.27 - 12 Nov 2008 15:56:06 UTC

OpenGL::Sandbox::V1::Quadric - Rendering parameters for various geometric shapes River stage one • 1 direct dependent • 1 total dependent

GLU Quadrics are a funny name for a small object that holds a few rendering parameters for another few geometry-plotting functions. They provide a quick/convenient way to render some simple polygon surfaces without messing with a bunch of trigonometr...

NERDVANA/OpenGL-Sandbox-V1-0.042 - 09 Jan 2019 20:13:22 UTC

OpenGL::Sandbox::VertexArray - Object that describes an array of vertex data River stage one • 2 direct dependents • 2 total dependents

A Vertex Array is an array of vertex data which can be passed to a rendering pipeline. While the concept is simple, the implementation is a mess, and has changed in each major revision of OpenGL. The data of a Vertex Array comes from one or more Buff...

NERDVANA/OpenGL-Sandbox-0.120 - 08 Feb 2019 06:04:34 UTC

OpenGL::Sandbox::V1::FTGLFont - Wrapper object for FTGL Fonts River stage zero No dependents

FTGL <http://ftgl.sourceforge.net/docs/html/> is a C++ library that uses the FreeType library to read font glyphs and encodes them as OpenGL textures or vertex geometry. It then handles all the details of rendering a string of text with correct font ...

NERDVANA/OpenGL-Sandbox-V1-FTGLFont-0.042 - 09 Jan 2019 20:14:49 UTC
14 results (0.028 seconds)