Search results for "module:POE::Loop::Select"
POE::Loop::Select - a bridge that allows POE to be driven by select(2)
POE::Loop::Select implements the interface documented in POE::Loop. Therefore it has no documentation of its own. Please see POE::Loop for more details....
BINGOS/POE-1.370 - 23 Mar 2022 12:47:09 UTC
POE - portable multitasking and networking framework for any event loop
POE is a framework for cooperative, event driven multitasking and networking in Perl. Other languages have similar frameworks. Python has Twisted. TCL has "the event loop". POE provides a unified interface for several other event loops, including sel...
BINGOS/POE-1.370 - 23 Mar 2022 12:47:09 UTC
POE::Loop - documentation for POE's event loop bridge interface
POE::Loop is a virtual base class that defines a standard event loop interface. POE::Loop subclasses mix into POE::Kernel and implement the features needed to manage underlying event loops in a consistent fashion. This documentation covers the interf...
BINGOS/POE-1.370 - 23 Mar 2022 12:47:09 UTC
POE::Kernel - an event-based application kernel in Perl
POE::Kernel is the heart of POE. It provides the lowest-level features: non-blocking multiplexed I/O, timers, and signal watchers are the most significant. Everything else is built upon this foundation. POE::Kernel is not an event loop in itself. For...
BINGOS/POE-1.370 - 23 Mar 2022 12:47:09 UTC
POE::Loop::AnyEvent - AnyEvent event loop support for POE
POE::Loop::AnyEvent replaces POE's default select() event loop with AnyEvent. This allows POE programs to transparently use most of the event loops AnyEvent can provide. POE::Loop::AnyEvent changes POE's internal implementation without altering its A...
BINGOS/POE-Loop-AnyEvent-0.004 - 05 Jun 2013 20:46:23 UTC
IO::Lambda::Loop::POE - POE event loop for IO::Lambda
This is the implementation of event loop for "IO::Lambda" based on "POE" event loop. The module is not intended for direct use....
KARASIK/IO-Lambda-1.33 - 15 Apr 2024 08:40:01 UTC
Curses::UI::POE - A subclass makes Curses::UI POE Friendly.
TAG/Curses-UI-POE-0.04
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15 Dec 2011 10:28:54 UTC
AnyEvent::Impl::POE - AnyEvent adaptor for POE
This module provides transparent support for AnyEvent. You don't have to do anything to make POE work with AnyEvent except by loading POE before creating the first AnyEvent watcher. There are some cases where POE will issue spurious (and non-suppress...
MLEHMANN/AnyEvent-7.17 - 18 Sep 2019 01:11:59 UTC
POE::Wheel::ReadLine - non-blocking Term::ReadLine for POE
POE::Wheel::ReadLine is a non-blocking form of Term::ReadLine that's compatible with POE. It uses Term::Cap to interact with the terminal display and Term::ReadKey to interact with the keyboard. POE::Wheel::ReadLine handles almost all common input ed...
BINGOS/POE-1.370 - 23 Mar 2022 12:47:09 UTC
POE::Devel::Benchmarker - Benchmarking POE's performance ( acts more like a smoker )
This module is poorly documented now. Please give me some time to properly document it over time :) INSTALLATION Here's a simple outline to get you up to speed quickly. ( and smoking! ) Install CPAN package + dependencies Download+install the POE::De...
APOCAL/POE-Devel-Benchmarker-0.05 - 27 Jan 2009 18:04:36 UTC
POE::Component::Resolver - A non-blocking getaddrinfo() resolver
POE::Component::Resolver performs Socket::getaddrinfo() calls in subprocesses where they're permitted to block as long as necessary. By default it will run eight subprocesses and prefer address families in whatever order getaddrinfo() returns them. T...
RCAPUTO/POE-Component-Resolver-0.921 - 15 Aug 2012 05:20:37 UTC
POE::Component::Server::TCP - a simplified TCP server
POE::Component::Server::TCP implements a generic multi-Session server. Simple services may be put together in a few lines of code. For example, a server that echoes input back to the client: use POE qw(Component::Server::TCP); POE::Component::Server:...
BINGOS/POE-1.370 - 23 Mar 2022 12:47:09 UTC
POE::Component::Client::TCP - a simplified TCP client
POE::Component::Client::TCP implements a generic single-Session client. Internally it uses POE::Wheel::SocketFactory to establish the connection and POE::Wheel::ReadWrite to interact with the server. POE::Component::Client::TCP is customized by provi...
BINGOS/POE-1.370 - 23 Mar 2022 12:47:09 UTC