Search results for "module:chess"
Chess - a framework for writing chess programs with Perl
This package is provided as shorthand for Chess::Game. It provided no functionality not contained within the other packages in this module....
BJR/Chess-0.6.2 - 31 Jul 2007 03:17:54 UTC
Chess::ICC - manipulate the Internet Chess Club from the command line.
This is designed to allow one to pull one's game down in PGN format from the Internet Chess Club immediately via the command-line. This is a complimentary means of doing so. Other options are to have your games mailed to you (and wait on mail servers...
TBONE/Chess-ICC-0.02 - 01 Aug 2002 00:37:31 UTC
Chess::Elo - Perl module to calculate Chess "Elo" ratings
This module provides a single function, "elo" which allows one to calculate individual ratings based on performance. Typically, a player is given an initial provisional rating of 1600 points. In all cases, one gains and loses points as a function of ...
TBONE/Chess-Elo-1.0a - 28 Feb 2008 14:10:39 UTC
Chess::Rep - represent chess positions, generate list of legal moves, parse moves in various formats.
MISHOO/Chess-Rep-0.8
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20 Feb 2010 09:09:58 UTC
Chess::Pgn - Perl extension for manipulation of chess PGN format. PGN is for Portable Game Notation and follow the Portable Game Notation Specification and Implementation Guide revised 1994.03.12. You can find it at http://members.nbci.com/sghudson/standard.txt.
new $p= new Chess::Pgn ("name") open the file *name* and if it doesn't exist return undef. ReadGame $p->ReadGame This method read just one game and return undef at the end of file. You must use methods to read the game. quit $p->quit Close the PGN fi...
MAIRE/Chess-Pgn-0.03 - 27 Dec 2000 18:26:36 UTC
Chess::Game - a class to record and validate the moves of a game of chess
The Chess module provides a framework for writing chess programs with Perl. This class forms part of that framework, providing move validation for all moves recorded using the Chess::Game class. The Game contains a Chess::Board, 32 Chess::Pieces and ...
BJR/Chess-0.6.2 - 31 Jul 2007 03:17:54 UTC
Chess::Play - Play chess games, calculate legal moves, use a search algorithm
This module allows to play a chess game using STDIN or the xboard graphical interface. Il also can calculate legal moves and uses the Alpha-Beta search algorithm to find the best move....
GIPPOLITI/Chess-Play-0.05 - 27 Apr 2009 07:50:41 UTC
Chess::Mbox - write mbox files with chess games into them onto disk
This was a script lying on my disk that I thought would be useful to others. It simply takes a Unix mbox file and assumes each message is a chess game and writes to a directory with first directory == white and directory below that == black and the f...
TBONE/Chess-Mbox-1.3 - 21 Feb 2002 20:17:16 UTC
Chess::FIDE - Perl extension for FIDE Rating List
Chess::FIDE - Perl extension for FIDE Rating List. FIDE is the International Chess Federation that releases a list of its rated members every month. The list contains about five hundred thousand entries. This module is designed to parse its contents ...
ROMM/Chess-FIDE-1.22 - 16 Sep 2015 19:48:52 UTC
Chess::Board - an object representation of a chessboard
The Chess module provides a framework for writing Chess programs with Perl. This class forms part of the framework, but it could also be used by itself, even to put objects that aren't subclasses of Chess::Piece on it....
BJR/Chess-0.6.2 - 31 Jul 2007 03:17:54 UTC
Chess::Piece - a base class for chess pieces
The Chess module provides a framework for writing chess programs with Perl. This class represents the parent class for all Chess pieces, and contains accessors and mutators for all the common properties of chess pieces. The following is an exhaustive...
BJR/Chess-0.6.2 - 31 Jul 2007 03:17:54 UTC
Chess::NumberMoves - Perl extension for numbering chess moves
Any line in the file which matches the regexp: /^[A-Z]/ has a line number prepended to it. I wrote this because I was typing moves from a chess game listed in a book ("Simple Chess" by Michael Stean --- it rocks you should buy it!) but felt it was no...
TBONE/Chess-NumberMoves-0.03 - 10 Jan 2004 00:10:33 UTC
Chess::PGN::EPD - Perl extension to produce and manipulate EPD text.
epdcode(*code*,*epdlistref*) Determines the requested code given a list of epd strings in reverse order. Allowed codes are: 'ECO' from The Encyclopedia of Chess Openings. 'NIC' from New in Chess. 'Opening' Traditional Opening name in English. At the ...
HSMYERS/Chess-PGN-EPD-0.34 - 19 Jan 2017 22:39:22 UTC
Chess::ELO::FEDA - Download FEDA ELO (http://www.feda.org) into differents backends (SQLite)
The main idea of this module consists on build a SQL format from the XLS downloaded from the URL provided. All players information are loaded into "elo_feda" table, according this script: CREATE TABLE elo_feda( feda_id integer primary key, surname va...
NICEPERL/Chess-ELO-FEDA-0.04 - 04 Dec 2018 21:33:40 UTC
Chess::ELO::FIDE - Download and store FIDE ratings
Chess::ELO::FIDE is a module to download and store FIDE ratings in a SQLite database. It is intended to be used as a backend for chess applications. There are 3 main phases: 1. Download the FIDE ratings file from the FIDE website <https://ratings.fid...
NICEPERL/Chess-ELO-FIDE-0.01 - 24 Feb 2024 19:06:41 UTC
Meta::Chess::Game - data structure that represents a chess game.
This is a library to create chess game objects. The chess game object store board positions for every move using the board object and those are chached (calculated on demand and remmembered...). The object can read and store itself from a pgn file....
VELTZER/Meta-0.08 - 31 Dec 2002 10:05:41 UTC