Search results for "dist:Games-AlphaBeta alpha"
Games::AlphaBeta - game-tree search with object oriented interface
Games::AlphaBeta provides a generic implementation of the AlphaBeta game-tree search algorithm (also known as MiniMax search with alpha beta pruning). This algorithm can be used to find the best move at a particular position in any two-player, zero-s...
STIG/Games-AlphaBeta-v0.4.7 - 11 Sep 2010 01:17:18 UTC
Games::AlphaBeta::Reversi - Reversi position class for use with Games::AlphaBeta
This module implements a position-object suitable for use with Games::AlphaBeta. It inherits from the Games::AlphaBeta::Position base class, so be sure to read its documentation. The methods implemented there will not be described here....
STIG/Games-AlphaBeta-v0.4.7 - 11 Sep 2010 01:17:18 UTC
Games::AlphaBeta::Position - base Position class for use with Games::AlphaBeta
Games::AlphaBeta::Position is a base class for position-classes that can be used with Games::AlphaBeta. It inherits most of its methods from Games::Sequential::Position; make sure you read its documentation. This class is provided for convenience. Yo...
STIG/Games-AlphaBeta-v0.4.7 - 11 Sep 2010 01:17:18 UTC
Games::Sequential - sequential games framework with OO interface
Games::Sequential is a framework for producing sequential games. Among other things it keeps track of the sequence of moves, and provides an unlimited "undo()" mechanism. It also has methods to "clone()" or take a "snapshot()" of a game. Users must p...
STIG/Games-AlphaBeta-v0.4.7 - 11 Sep 2010 01:17:18 UTC
Games::Sequential::Position - base Position class for use with Games::Sequential
Games::Sequential::Position is a base class for position-classes that can be used with Games::Sequential. This class is provided for convenience; you don't need this class to use "Games::Sequential". It is also possible to use this class on its own....
STIG/Games-AlphaBeta-v0.4.7 - 11 Sep 2010 01:17:18 UTC
othello-demo - a self-playing Othello game
This is an example of how simple a self-playing Othello (aka Reversi) program can be created using Games::AlphaBeta and Games::AlphaBeta::Reversi....
STIG/Games-AlphaBeta-v0.4.7 - 11 Sep 2010 01:17:18 UTC