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Search results for "dist:Acme-Cow ART"

Acme::Cow - Talking barnyard animals (or ASCII art in general) River stage zero No dependents

Acme::Cow is the logical evolution of the old cowsay program. Cows are derived from a base class (Acme::Cow) or from external files. Cows can be made to say or think many things, optionally filling and justifying their text out to a given margin, Cow...

HADFL/Acme-Cow-0.2.1 - 24 Jul 2023 19:28:17 UTC

Acme::Cow::Example - How to write a "derived cow" River stage zero No dependents

First, put together your template as described in Acme::Cow, using Text::Template as a reference. It is recommended that you store this template in a variable in your package's namespace. Your template should not have tab characters in it. This will ...

HADFL/Acme-Cow-0.2.1 - 24 Jul 2023 19:28:17 UTC
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