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Search results for "dist:Games-EverQuest-LogLineParser DANBOO"

Games::EverQuest::LogLineParser - Perl extension for parsing lines from the EverQuest log file. River stage zero No dependents

"Games::EverQuest::LogLineParser" provides functions related to parsing the interesting bits from an EverQuest log file. Functions "parse_eq_line($eq_line)" Returns a hash ref, containing variable keys depending on the determined line type of the giv...

PJF/Games-EverQuest-LogLineParser-0.09 - 16 Aug 2005 05:55:21 UTC

eqlog2csv.pl - Perl script that converts an EverQuest log file into a CSV-like (separator is actually '|') file. River stage zero No dependents

"eqlog2csv.pl" converts the given EverQuest log file into a CSV-like file, using the pipe (i.e., '|) character rather than the comma. Each parsable line from the log file corresponds to a line in the output. The column headers are the superset of all...

PJF/Games-EverQuest-LogLineParser-0.09 - 16 Aug 2005 05:55:21 UTC

eqlog_unrecognized_lines.pl - Perl script that prints lines from an EverQuest log file, which are unparsable by Games::EverQuest::LogLineParser. River stage zero No dependents

"eqlog_eqlog_unrecognized_lines.pl" prints lines from an EverQuest log file, which are unparsable by Games::EverQuest::LogLineParser. This is useful if in finding new line types which should be added to the module....

PJF/Games-EverQuest-LogLineParser-0.09 - 16 Aug 2005 05:55:21 UTC

eqlog_line_type_frequency.pl - Perl script that reports the counts of each type in an EverQuest log file. River stage zero No dependents

"eqlog_line_type_frequency.pl" counts the number of occurences of each line type in the given EverQuest log file. This is useful for the module author in determining the order in which line types should be tested. Sample output: BUY_ITEM => 24 CORPSE...

PJF/Games-EverQuest-LogLineParser-0.09 - 16 Aug 2005 05:55:21 UTC
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