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Search results for "dist:SDL2-FFI GUID"

SDL2::JoystickGUID - Structure use to identify an SDL joystick River stage zero No dependents

SANKO/SDL2-FFI-0.08 - 29 Nov 2021 02:01:01 UTC

SDL2::JoystickGUID - Structure that encodes the stable unique ID for a joystick device River stage zero No dependents

SANKO/SDL2-FFI-0.08 - 29 Nov 2021 02:01:01 UTC

SDL2::joystick - SDL Joystick Event Handling River stage zero No dependents

The term "device_index" identifies currently plugged in joystick devices between 0 and "SDL_NumJoysticks( )", with the exact joystick behind a "device_index" changing as joysticks are plugged and unplugged. The term "instance_id" is the current insta...

SANKO/SDL2-FFI-0.08 - 29 Nov 2021 02:01:01 UTC

SDL2::gamecontroller - SDL Game Controller Event Handling River stage zero No dependents

In order to use these functions, "SDL_Init( ... )" must have been called with the "SDL_INIT_GAMECONTROLLER" flag. This causes SDL to scan the system for game controllers, and load appropriate drivers. If you would like to receive controller updates w...

SANKO/SDL2-FFI-0.08 - 29 Nov 2021 02:01:01 UTC
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