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Search results for "module:Algorithm::Evolutionary::Op::CanonicalGA"

Algorithm::Evolutionary::Op::CanonicalGA - Canonical Genetic Algorithm, with any representation River stage one • 3 direct dependents • 4 total dependents

The canonical classical genetic algorithm evolves a population of bitstrings until they reach the optimum fitness. It performs mutation on the bitstrings by flipping a single bit, crossover interchanges a part of the two parents. The first operator s...

JMERELO/Algorithm-Evolutionary-0.82.1 - 29 Mar 2021 11:30:17 UTC

Algorithm::Evolutionary::Op::Canonical_GA_NN - Canonical Genetic Algorithm that does not rank population River stage one • 3 direct dependents • 4 total dependents

The canonical classical genetic algorithm evolves a population of bitstrings until they reach the optimum fitness. It performs mutation on the bitstrings by flipping a single bit, crossover interchanges a part of the two parents. The first operator s...

JMERELO/Algorithm-Evolutionary-0.82.1 - 29 Mar 2021 11:30:17 UTC

Algorithm::Evolutionary - Perl module for performing paradigm-free evolutionary algorithms. River stage one • 3 direct dependents • 4 total dependents

"Algorithm::Evolutionary" is a set of classes for doing object-oriented evolutionary computation in Perl. Why would anyone want to do that escapes my knowledge, but, in fact, we have found it quite useful for our own purposes. Same as Perl itself. Th...

JMERELO/Algorithm-Evolutionary-0.82.1 - 29 Mar 2021 11:30:17 UTC

Algorithm::Evolutionary::Op::Easy - evolutionary algorithm, single generation, with variable operators. River stage one • 3 direct dependents • 4 total dependents

"Easy" to use, single generation of an evolutionary algorithm. Takes an arrayref of operators as input, or defines bitflip-mutation and 2-point crossover as default. The "apply" method applies a single iteration of the algorithm to the population it ...

JMERELO/Algorithm-Evolutionary-0.82.1 - 29 Mar 2021 11:30:17 UTC

Algorithm::Evolutionary::Wheel - Random selector of things depending on probabilities River stage one • 3 direct dependents • 4 total dependents

Creates a "roulette wheel" for spinning and selecting stuff. It will be used in several places; mainly in the Algorithm::Evolutionary::Op::CanonicalGA. Take care that fitness must be non-zero positives; since if they aren't, roulette wheel won't work...

JMERELO/Algorithm-Evolutionary-0.82.1 - 29 Mar 2021 11:30:17 UTC

Algorithm::Evolutionary::Op::Easy_MO - Multiobjecttive evolutionary algorithm, single generation, with variable operators River stage one • 3 direct dependents • 4 total dependents

"Easy" to use, single generation of an evolutionary algorithm. Takes an arrayref of operators as input, or defines bitflip-mutation and 2-point crossover as default. The "apply" method applies a single iteration of the algorithm to the population it ...

JMERELO/Algorithm-Evolutionary-0.82.1 - 29 Mar 2021 11:30:17 UTC

Algorithm::Evolutionary::Hash_Wheel - Random selector of things depending on probabilities River stage one • 3 direct dependents • 4 total dependents

Creates a "roulette wheel" for spinning and selecting stuff. It will be used in several places; mainly in the Algorithm::Evolutionary::Op::CanonicalGA. It's similar to Algorithm::Evolutionary::Wheel, but with a hash instead of an array. Probably shou...

JMERELO/Algorithm-Evolutionary-0.82.1 - 29 Mar 2021 11:30:17 UTC

POE::Component::Algorithm::Evolutionary - Run evolutionary algorithms in a preemptive multitasking way. River stage one • 1 direct dependent • 1 total dependent

Not a lot here: it creates a component that uses POE to run an evolutionary algorithm...

JMERELO/POE-Component-Algorithm-Evolutionary-0.2.1 - 21 Feb 2009 12:55:08 UTC

Algorithm::Evolutionary::Op::FullAlgorithm - Skeleton class for a fully-featured evolutionary algorithm River stage one • 3 direct dependents • 4 total dependents

Class for a configurable evolutionary algoritm. It takes a single-generarion object, and mixes it with a termination condition to create a full algorithm. Includes a sensible default (100-generation generational algorithm) if it is issued only an obj...

JMERELO/Algorithm-Evolutionary-0.82.1 - 29 Mar 2021 11:30:17 UTC

Algorithm::Evolutionary::Op::GeneralGeneration - Customizable single generation for an evolutionary algorithm. River stage one • 3 direct dependents • 4 total dependents

Genetic algorithm that uses the other component. Must take as input the operators thar are going to be used, along with its priorities...

JMERELO/Algorithm-Evolutionary-0.82.1 - 29 Mar 2021 11:30:17 UTC

POE::Component::Algorithm::Evolutionary::Island - Base class for evolutionary "islands" that interchange information with each other River stage one • 1 direct dependent • 1 total dependent

Not a lot here: it creates a component that uses POE to run an evolutionary algorithm...

JMERELO/POE-Component-Algorithm-Evolutionary-0.2.1 - 21 Feb 2009 12:55:08 UTC

POE::Component::Algorithm::Evolutionary::Island::POEtic - Island that uses POE mechanisms for interchanging information, and act only as POE sessions River stage one • 1 direct dependent • 1 total dependent

Using "post", this type of island moves individuals from one island to another...

JMERELO/POE-Component-Algorithm-Evolutionary-0.2.1 - 21 Feb 2009 12:55:08 UTC
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