Search results for "module:Algorithm::Evolutionary::Op::CanonicalGA"
Algorithm::Evolutionary::Op::CanonicalGA - Canonical Genetic Algorithm, with any representation
The canonical classical genetic algorithm evolves a population of bitstrings until they reach the optimum fitness. It performs mutation on the bitstrings by flipping a single bit, crossover interchanges a part of the two parents. The first operator s...
JMERELO/Algorithm-Evolutionary-0.82.1 - 29 Mar 2021 11:30:17 UTC
Algorithm::Evolutionary::Op::Canonical_GA_NN - Canonical Genetic Algorithm that does not rank population
The canonical classical genetic algorithm evolves a population of bitstrings until they reach the optimum fitness. It performs mutation on the bitstrings by flipping a single bit, crossover interchanges a part of the two parents. The first operator s...
JMERELO/Algorithm-Evolutionary-0.82.1 - 29 Mar 2021 11:30:17 UTC
Algorithm::Evolutionary - Perl module for performing paradigm-free evolutionary algorithms.
"Algorithm::Evolutionary" is a set of classes for doing object-oriented evolutionary computation in Perl. Why would anyone want to do that escapes my knowledge, but, in fact, we have found it quite useful for our own purposes. Same as Perl itself. Th...
JMERELO/Algorithm-Evolutionary-0.82.1 - 29 Mar 2021 11:30:17 UTC
Algorithm::Evolutionary::Op::Easy - evolutionary algorithm, single generation, with variable operators.
"Easy" to use, single generation of an evolutionary algorithm. Takes an arrayref of operators as input, or defines bitflip-mutation and 2-point crossover as default. The "apply" method applies a single iteration of the algorithm to the population it ...
JMERELO/Algorithm-Evolutionary-0.82.1 - 29 Mar 2021 11:30:17 UTC
Algorithm::Evolutionary::Wheel - Random selector of things depending on probabilities
Creates a "roulette wheel" for spinning and selecting stuff. It will be used in several places; mainly in the Algorithm::Evolutionary::Op::CanonicalGA. Take care that fitness must be non-zero positives; since if they aren't, roulette wheel won't work...
JMERELO/Algorithm-Evolutionary-0.82.1 - 29 Mar 2021 11:30:17 UTC
Algorithm::Evolutionary::Op::Easy_MO - Multiobjecttive evolutionary algorithm, single generation, with variable operators
"Easy" to use, single generation of an evolutionary algorithm. Takes an arrayref of operators as input, or defines bitflip-mutation and 2-point crossover as default. The "apply" method applies a single iteration of the algorithm to the population it ...
JMERELO/Algorithm-Evolutionary-0.82.1 - 29 Mar 2021 11:30:17 UTC
Algorithm::Evolutionary::Hash_Wheel - Random selector of things depending on probabilities
Creates a "roulette wheel" for spinning and selecting stuff. It will be used in several places; mainly in the Algorithm::Evolutionary::Op::CanonicalGA. It's similar to Algorithm::Evolutionary::Wheel, but with a hash instead of an array. Probably shou...
JMERELO/Algorithm-Evolutionary-0.82.1 - 29 Mar 2021 11:30:17 UTC
POE::Component::Algorithm::Evolutionary - Run evolutionary algorithms in a preemptive multitasking way.
Not a lot here: it creates a component that uses POE to run an evolutionary algorithm...
JMERELO/POE-Component-Algorithm-Evolutionary-0.2.1 - 21 Feb 2009 12:55:08 UTC
Algorithm::Evolutionary::Op::FullAlgorithm - Skeleton class for a fully-featured evolutionary algorithm
Class for a configurable evolutionary algoritm. It takes a single-generarion object, and mixes it with a termination condition to create a full algorithm. Includes a sensible default (100-generation generational algorithm) if it is issued only an obj...
JMERELO/Algorithm-Evolutionary-0.82.1 - 29 Mar 2021 11:30:17 UTC
Algorithm::Evolutionary::Op::GeneralGeneration - Customizable single generation for an evolutionary algorithm.
Genetic algorithm that uses the other component. Must take as input the operators thar are going to be used, along with its priorities...
JMERELO/Algorithm-Evolutionary-0.82.1 - 29 Mar 2021 11:30:17 UTC
POE::Component::Algorithm::Evolutionary::Island - Base class for evolutionary "islands" that interchange information with each other
Not a lot here: it creates a component that uses POE to run an evolutionary algorithm...
JMERELO/POE-Component-Algorithm-Evolutionary-0.2.1 - 21 Feb 2009 12:55:08 UTC
POE::Component::Algorithm::Evolutionary::Island::POEtic - Island that uses POE mechanisms for interchanging information, and act only as POE sessions
Using "post", this type of island moves individuals from one island to another...
JMERELO/POE-Component-Algorithm-Evolutionary-0.2.1 - 21 Feb 2009 12:55:08 UTC