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Search results for "module:Games::Board::Grid"

Games::Board::Grid - a grid-shaped gameboard River stage one • 1 direct dependent • 1 total dependent

This module provides a base class for representing a board made up of spaces on a right-angled grid....

RJBS/Games-Board-1.014 - 25 Nov 2022 22:10:05 UTC

Games::Trackword - Find words on a Trackword grid. River stage zero No dependents

This module lets you set up a Trackword grid and query whether or not it is possible to find words on that grid. Note that although Trackword is similar to Boggle, you are not restricted by the size of the grid and you cannot move diagonally between ...

BARBIE/Games-Trackword-1.09 - 10 Oct 2014 02:05:12 UTC

Games::Literati - For word games like Literati (or Scrabble, or Words With Friends), find the best-scoring solution(s) for a board and hand of tiles. River stage zero No dependents

Games::Literati helps you find out *all* solutions for a given board and tiles. It can be used to play Scrabble <https://en.wikipedia.org/wiki/Scrabble> (the original 15x15 grid), Super Scrabble <https://en.wikipedia.org/wiki/Super_Scrabble> (the off...

PETERCJ/Games-Literati-0.042 - 04 Jun 2020 22:37:08 UTC

Games::Shogi - Base class describing the Shogi game and variants River stage zero No dependents

initial_board() Return a 2-D array of piece abbreviations in the initial board configuration. neighbor($piece_abbr) Return an array of directions that a given piece can travel. See below for descriptions of other restrictions that exist in the game, ...

JGOFF/Games-Shogi-0.03 - 04 Nov 2004 14:38:32 UTC

Games::Worms - alife simulator for Conway/Patterson/Beeler worms, etc. River stage zero No dependents

[elaborate] Worms is an implementation of an artificial-life game. It can output via Perl-Tk, Tek4010, and PostScript. It is a game not in the sense of checkers, but in the sense of Conway's Life. In a Worms universe, worms crawl around an isometric ...

AVIF/Games-Worms-0.65 - 21 Aug 2007 23:28:42 UTC

Games::Othello - Perl extension for modelling a game of Othello. River stage zero No dependents

This module is used to model the common board game, Othello. Othello has been around for a very long time, and has been re-produced in several different formats. The goal of the game is to eventually fill the board with all of your chips. The board i...

DWRIGHT/Games-Othello-0.01 - 27 Jun 2006 04:27:20 UTC

Games::Go::Image2SGF - interpret photographs of go positions. River stage zero No dependents

Games::Go::Image2SGF is a *perl5* module to create a computer-readable *SGF* format description of the position on a Go board, given a photograph of the position....

CHRIS/Games-Go-Image2SGF-1.03 - 11 Apr 2005 03:59:34 UTC

Games::Sudoku::Preset - enter, edit or validate the preset values of a Sudoku puzzle. River stage zero No dependents

This section describes the common behaviour of the three public start methods. Special behaviour of a specific start method is described in section "METHODS". In general module Games::Sudoku::Preset works in 4 steps: * Purify (convert to a string of ...

WITTROCK/Games-Sudoku-Preset-v0.1.0 - 25 Jul 2014 17:46:38 UTC

Games::Shogi::Taikyoku - Piece descriptions and initial configuration for Taikyoku Shogi River stage zero No dependents

Taikyoku Shogi is thought to be the largest Shogi variant in existence, on a 36 x 36 grid with 402 pieces, 201 per side. This game contains such pieces as the Buddhist Spirit and an alternate version of the Fire Demon, which moves differently than th...

JGOFF/Games-Shogi-0.03 - 04 Nov 2004 14:38:32 UTC

Games::Sudoku::General - Solve sudoku-like puzzles. River stage zero No dependents

This package solves puzzles that involve the allocation of symbols among a number of sets, such that no set contains more than one of any symbol. This class of problem includes the puzzles known as 'Sudoku', 'Number Place', and 'Wasabi'. Each Sudoku ...

WYANT/Games-Sudoku-General-0.027 - 05 Apr 2022 13:04:02 UTC

lib/Games/Go/Sgf2Dg/Dg2PDF.pm River stage zero No dependents

A Games::Go::Sgf2Dg::Dg2PDF object converts a Games::Go::Sgf2Dg::Diagram object into a PDF file....

REID/Games-Go-Sgf2Dg-4.252 - 08 Oct 2013 04:26:10 UTC

Games::Go::Sgf2Dg::Dg2SL - Perl extension to convert Games::Go::Sgf2Dg::Diagrams to Sensei's Library format River stage zero No dependents

A Games::Go::Sgf2Dg::Dg2SL object converts a Games::Go::Sgf2Dg::Diagram object into Sensei's Library diagrams (see http://senseis.xmp.net/). Sensei's Library diagrams only support move numbers from 1-10, so make sure you call sgf2dg with arguments th...

REID/Games-Go-Sgf2Dg-4.252 - 08 Oct 2013 04:26:10 UTC

Games::Go::Sgf2Dg::Dg2Mp - Perl extension to convert Games::Go::Sgf2Dg::Diagrams to John Hobby's MetaPost (which is adapted from Donald Knuth's Metafont). River stage zero No dependents

A Games::Go::Sgf2Dg::Dg2Mp object converts a Games::Go::Sgf2Dg::Diagram object into a TeX (.tex) and a MetaPost (.mp) file. The MetaPost file contains figures for each of the diagrams and overstones required to make the complete game diagram. Running...

REID/Games-Go-Sgf2Dg-4.252 - 08 Oct 2013 04:26:10 UTC

Games::ABC_Path::Generator - a generator for ABC Path puzzle games. River stage zero No dependents

ABC Path puzzle games are puzzle games where one is given a 5*5 grid which should contain a consecutive path of the letters from 'A' to 'Y' (with vertical, horizontal, diagonal, or anti-diagonal steps). The position of the letter 'A' is given, and tw...

SHLOMIF/Games-ABC_Path-Generator-0.6.0 - 05 Dec 2021 06:54:39 UTC

lib/Games/Go/Sgf2Dg/Dg2Tk.pm River stage zero No dependents

A Games::Go::Sgf2Dg::Dg2Tk object converts a Games::Go::Sgf2Dg::Diagram object into Tk::Canvas item. The close method calls Tk::MainLoop to dispays the collection of Canvases. Bindings for the normal editing keys: Up, Down, Next (PageDown) and Prior ...

REID/Games-Go-Sgf2Dg-4.252 - 08 Oct 2013 04:26:10 UTC

lib/Games/Go/Sgf2Dg/Dg2ASCII.pm River stage zero No dependents

A Games::Go::Sgf2Dg::Dg2ASCII object converts a Games::Go::Sgf2Dg::Diagram object into ASCII diagrams....

REID/Games-Go-Sgf2Dg-4.252 - 08 Oct 2013 04:26:10 UTC

lib/Games/Go/Sgf2Dg/Dg2Ps.pm River stage zero No dependents

Games::Go::Sgf2Dg::Dg2Ps converts a Games::Go::Sgf2Dg::Diagram into PostScript....

REID/Games-Go-Sgf2Dg-4.252 - 08 Oct 2013 04:26:10 UTC

Games::Sudoku::Trainer::General_info - This program helps to train the detection of successful Sudoku solution strategies. It may also be used to get over an obstacle in a partially solved Sudoku puzzle. River stage zero No dependents

WITTROCK/SudokuTrainer-0.01.5 - 25 Jun 2014 16:12:52 UTC
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