Search results for "module:IO::Socket::Packet"
IO::Socket::Packet - Object interface to AF_PACKET domain sockets
This class provides an object interface to "PF_PACKET" sockets on Linux. It is built upon IO::Socket and inherits all the methods defined by this base class....
PEVANS/Socket-Packet-0.11 - 01 Jun 2020 13:10:39 UTC
IO::AIO - Asynchronous/Advanced Input/Output
This module implements asynchronous I/O using whatever means your operating system supports. It is implemented as an interface to "libeio" (<http://software.schmorp.de/pkg/libeio.html>). Asynchronous means that operations that can normally block your...
MLEHMANN/IO-AIO-4.81 - 20 Feb 2024 06:41:07 UTC
IO::Async - Asynchronous event-driven programming
This collection of modules allows programs to be written that perform asynchronous filehandle IO operations. A typical program using them would consist of a single subclass of IO::Async::Loop to act as a container of other objects, which perform the ...
PEVANS/IO-Async-0.803 - 29 Jan 2024 20:40:58 UTC
IO::EventMux - Multiplexer for sockets, pipes and any other types of filehandles that you can set O_NONBLOCK on and does buffering for the user.
This module provides multiplexing for any set of sockets, pipes, or whatever you can set O_NONBLOCK on. It can be useful for both server and client processes, but it works best when the application's main loop is centered around its "mux()" method. T...
TLBDK/IO-EventMux-2.02 - 17 Apr 2009 23:05:36 UTC
IO::Vectored - Read from or write to multiple buffers at once
Vectored-IO is sometimes called "scatter-gather" IO. The idea is that instead of doing multiple read(2) or write(2) system calls for each string, your program creates a vector of pointers to all the strings you wish to read/write and then does a sing...
FRACTAL/IO-Vectored-0.110 - 30 Oct 2014 04:20:23 UTC
IO::Async::Socket - event callbacks and send buffering for a socket filehandle
This subclass of IO::Async::Handle contains a socket filehandle. It provides a queue of outgoing data. It invokes the "on_recv" handler when new data is received from the filehandle. Data may be sent to the filehandle by calling the "send" method. It...
PEVANS/IO-Async-0.803 - 29 Jan 2024 20:40:58 UTC
IO::Multiplex - Manage IO on many file handles
It is object oriented in design, and will notify you of significant events by calling methods on an object that you supply. If you are not using objects, you can simply supply "__PACKAGE__" instead of an object reference. You may have one callback ob...
BBB/IO-Multiplex-1.16 - 09 Apr 2015 21:40:51 UTC
IO::Socket::TIPC - TIPC sockets for Perl
TIPC stands for Transparent Inter-Process Communication. See http://tipc.sf.net/ for details. This perl module subclasses IO::Socket, in order to use TIPC sockets in the customary (and convenient) Perl fashion. TIPC supports 4 types of socket: *SOCK_...
INFINOID/IO-Socket-TIPC-1.09 - 05 May 2019 01:54:12 UTC
IO::Socket::Multicast - Send and receive multicast messages
The IO::Socket::Multicast module subclasses IO::Socket::INET to enable you to manipulate multicast groups. With this module (and an operating system that supports multicasting), you will be able to receive incoming multicast transmissions and generat...
BRAMBLE/IO-Socket-Multicast-1.12 - 28 Apr 2010 10:40:49 UTC
IO::Socket::Multicast6 - Send and receive IPv4 and IPv6 multicast messages
The IO::Socket::Multicast6 module subclasses IO::Socket::INET6 to enable you to manipulate multicast groups. With this module you will be able to receive incoming multicast transmissions and generate your own outgoing multicast packets. This module u...
NJH/IO-Socket-Multicast6-0.03 - 03 Dec 2009 22:09:51 UTC
IO::Socket::SSL::Intercept - SSL interception (man in the middle)
This module provides functionality to clone certificates and sign them with a proxy certificate, thus making it easy to intercept SSL connections (man in the middle). It also manages a cache of the generated certificates....
SULLR/IO-Socket-SSL-2.085 - 22 Jan 2024 19:07:08 UTC
IO::Socket::Telnet::HalfDuplex - more reliable telnet communication
A common issue when communicating over a network is deciding when input is done being received. If the communication is a fixed protocol, the protocol should define this clearly, but this isn't always the case; in particular, interactive telnet sessi...
DOY/IO-Socket-Telnet-HalfDuplex-0.02 - 30 Jun 2009 23:23:32 UTC