The Perl Toolchain Summit needs more sponsors. If your company depends on Perl, please support this very important event.
<HTML>
<HEAD>
<TITLE>Package Win32::GUI::Button</TITLE>
<LINK REV="made" HREF="mailto:">
</HEAD>

<BODY>

<!-- INDEX BEGIN -->
<!--

<UL>

	<UL>

		<LI><A HREF="#Package_Win32_GUI_Button">Package Win32::GUI::Button</A>
		<UL>

			<LI><A HREF="#Constructor">Constructor</A>
			<LI><A HREF="#Methods">Methods</A>
			<LI><A HREF="#Events">Events</A>
		</UL>

	</UL>

</UL>
-->
<!-- INDEX END -->

<P>
<H2><A NAME="Package_Win32_GUI_Button">Package Win32::GUI::Button</A></H2>
<P>
<A HREF="././guipacks.html#">Back to the Packages</A>



<UL>
<LI>
<P>
<A HREF="#Constructor">Constructor</A>



<UL>
<LI>
<P>
<A HREF="#new_Win32_GUI_Button_PARENT_">new Win32::GUI::Button(PARENT, %OPTIONS)</A>



</UL>
<LI>
<P>
<A HREF="#Methods">Methods</A>



<UL>
<LI>
<P>
<A HREF="#SetImage_BITMAP_">SetImage(BITMAP)</A>



</UL>
<LI>
<P>
<A HREF="#Events">Events</A>



<UL>
<LI>
<P>
<A HREF="#Click_">Click()</A>



<LI>
<P>
<A HREF="#DblClick_">DblClick()</A>



<LI>
<P>
<A HREF="#GotFocus_">GotFocus()</A>



<LI>
<P>
<A HREF="#LostFocus_">LostFocus()</A>



<LI>
<P>
<A HREF="#MouseDown_">MouseDown()</A>



<LI>
<P>
<A HREF="#MouseUp_">MouseUp()</A>



</UL>
</UL>
<P>
<HR>
<H3><A NAME="Constructor">Constructor</A></H3>
<A NAME="new_Win32_GUI_Button_PARENT_">

<DL>
<DT><STRONG><A NAME="item_new">new Win32::GUI::Button(PARENT, %OPTIONS)</A></STRONG><DD>
<P>
Creates a new Button object; can also be called as
PARENT-&gt;AddButton(%OPTIONS). Class specific <CODE>%OPTIONS</CODE> are:

<P>
<PRE>    -align   =&gt; left/center/right (default left)
    -valign  =&gt; top/center/bottom
    -default =&gt; 0/1 (default 0)
    -ok      =&gt; 0/1 (default 0)
    -cancel  =&gt; 0/1 (default 0)
    -bitmap  =&gt; Win32::GUI::Bitmap object
    -picture =&gt; see -bitmap
    -icon    =&gt; Win32::GUI::Icon object
</PRE>
<P>

</DL>
<P>
<HR>
<H3><A NAME="Methods">Methods</A></H3>
<A NAME="SetImage_BITMAP_">

<DL>
<DT><STRONG><A NAME="item_SetImage">SetImage(BITMAP)</A></STRONG><DD>
<P>
Draws the specified BITMAP, a Win32::GUI::Bitmap or Win32::GUI::Icon
object, in the Button.

<P>

</DL>
<P>
<HR>
<H3><A NAME="Events">Events</A></H3>
<A NAME="Click_">

<DL>
<DT><STRONG><A NAME="item_Click">Click()</A></STRONG><DD>
<P>
Sent when the control is selected (eg. the button pushed, the checkbox
checked, etc.).

<P>

<A NAME="DblClick_">

<DT><STRONG><A NAME="item_DblClick">DblClick()</A></STRONG><DD>
<P>
Sent when the user double clicks on the control.

<P>

<A NAME="GotFocus_">

<DT><STRONG><A NAME="item_GotFocus">GotFocus()</A></STRONG><DD>
<P>
Sent when the control is activated.

<P>

<A NAME="LostFocus_">

<DT><STRONG><A NAME="item_LostFocus">LostFocus()</A></STRONG><DD>
<P>
Sent when the control is deactivated.

<P>

<A NAME="MouseDown_">

<DT><STRONG><A NAME="item_MouseDown">MouseDown()</A></STRONG><DD>
<P>
Sent when the user down clicks on the control.

<P>

<A NAME="MouseUp_">

<DT><STRONG><A NAME="item_MouseUp">MouseUp()</A></STRONG><DD>
<P>
Sent when the user releases a down click on the control.

<P>

</DL>
</BODY>

</HTML>