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		<LI><A HREF="#Package_Win32_GUI_DialogBox">Package Win32::GUI::DialogBox</A>
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			<LI><A HREF="#Constructor">Constructor</A>
			<LI><A HREF="#Events">Events</A>
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<H2><A NAME="Package_Win32_GUI_DialogBox">Package Win32::GUI::DialogBox</A></H2>
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<A HREF="././guipacks.html#">Back to the Packages</A>



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<LI>
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<A HREF="#Constructor">Constructor</A>



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<A HREF="#new_Win32_GUI_DialogBox_OPTIO">new Win32::GUI::DialogBox(%OPTIONS)</A>



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<A HREF="#Events">Events</A>



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<A HREF="#Activate_">Activate()</A>



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<A HREF="#Deactivate_">Deactivate()</A>



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<A HREF="#Maximize_">Maximize()</A>



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<A HREF="#Minimize_">Minimize()</A>



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<A HREF="#Resize_">Resize()</A>



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<A HREF="#Terminate_">Terminate()</A>



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<H3><A NAME="Constructor">Constructor</A></H3>
<A NAME="new_Win32_GUI_DialogBox_OPTIO">

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<DT><STRONG><A NAME="item_new">new Win32::GUI::DialogBox(%OPTIONS)</A></STRONG><DD>
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Creates a new DialogBox object. See  <A HREF="././Window.html#new_Win32_GUI_Window_OPTIONS_">new Win32::GUI::Window()</A>.

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<H3><A NAME="Events">Events</A></H3>
<A NAME="Activate_">

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<DT><STRONG><A NAME="item_Activate">Activate()</A></STRONG><DD>
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Sent when the window is activated.

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<A NAME="Deactivate_">

<DT><STRONG><A NAME="item_Deactivate">Deactivate()</A></STRONG><DD>
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Sent when the window is deactivated.

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<A NAME="Maximize_">

<DT><STRONG><A NAME="item_Maximize">Maximize()</A></STRONG><DD>
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Sent when the window is maximized.

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<DT><STRONG><A NAME="item_Minimize">Minimize()</A></STRONG><DD>
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Sent when the window is minimized.

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<DT><STRONG><A NAME="item_Resize">Resize()</A></STRONG><DD>
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Sent when the window is resized.

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<DT><STRONG><A NAME="item_Terminate">Terminate()</A></STRONG><DD>
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Sent when the window is closed. The event should return -1 to terminate the
interaction and return control to the perl script; see  <A HREF="././Win32_GUI.html#Dialog_">Dialog()</A>.

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