# -*- perl -*-
BEGIN
{
$| = 1;
$^W = 1;
eval { require Test; };
if ($@)
{
$^W=0;
print "1..0\n";
print STDERR "\n\tTest.pm module not installed.\n\tGrab it from CPAN to ru
n this test.\n\t";
exit;
}
Test->import;
}
use strict;
##
## Almost all widget classes: load module, create, pack, and
## destory an instance.
##
use vars '@class';
BEGIN
{
@class = (qw(
Dial
Axis
TiedListbox
));
plan test => (10*@class+3);
};
eval { require Tk; };
ok($@, "", "loading Tk module");
my $mw;
eval {$mw = Tk::MainWindow->new();};
ok($@, "", "can't create MainWindow");
ok(Tk::Exists($mw), 1, "MainWindow creation failed");
eval { $mw->geometry('+10+10'); }; # This works for mwm and interactivePlacement
my $w;
foreach my $class (@class)
{
print "Testing $class\n";
undef($w);
eval "require Tk::$class;";
ok($@, "", "Error loading Tk::$class");
eval { $w = $mw->$class(); };
ok($@, "", "can't create $class widget");
skip($@, Tk::Exists($w), 1, "$class instance does not exist");
if (Tk::Exists($w))
{
if ($w->isa('Tk::Wm'))
{
# KDE-beta4 wm with policies:
# 'interactive placement'
# okay with geometry and positionfrom
# 'manual placement'
# geometry and positionfrom do not help
eval { $w->positionfrom('user'); };
#eval { $w->geometry('+10+10'); };
ok ($@, "", 'Problem set postitionform to user');
eval { $w->Popup; };
ok ($@, "", "Can't Popup a $class widget")
}
else
{
ok(1); # dummy for above positionfrom test
eval { $w->pack; };
ok ($@, "", "Can't pack a $class widget")
}
eval { $mw->update; };
ok ($@, "", "Error during 'update' for $class widget");
eval { my @dummy = $w->configure; };
ok ($@, "", "Error: configure list for $class");
eval { $mw->update; };
ok ($@, "", "Error: 'update' after configure for $class widget");
eval { $w->destroy; };
ok($@, "", "can't destroy $class widget");
ok(!Tk::Exists($w), 1, "$class: widget not really destroyed");
# XXX: destroy-destroy test disabled because nobody vote for this feature
# Nick Ing-Simmmons wrote:
# The only way to make test pass, is when Tk800 would fail, to specifcally look
# and see if method is 'destroy', and ignore it. Can be done but is it worth it?
# Note I cannot call tk's internal destroy as I have no way of relating
# (now destroy has happened) the object back to interp/MainWindow that it used
# to be associated with, and hence cannot create the args I need to pass
# to the core.
# since Tk8.0 a destroy on an already destroyed widget should
# not complain
#eval { $w->destroy; };
#ok($@, "", "Ooops, destroying a destroyed widget should not complain");
}
else
{
# Widget $class couldn't be created:
# Popup/pack, update, destroy skipped
for (1..5) { skip (1,1,1, "skipped because widget could not be created"); }
}
}
1;
__END__