# Declare our package
package Games::AssaultCube::Log::Line::ClientVersion;
# import the Moose stuff
use Moose;
# Initialize our version
use vars qw( $VERSION );
$VERSION = '0.04';
extends 'Games::AssaultCube::Log::Line::Base';
# TODO improve validation for everything here, ha!
has 'ip' => (
isa => 'Str',
is => 'ro',
required => 1,
);
has 'version' => (
isa => 'Int',
is => 'ro',
required => 1,
);
has 'defs' => (
isa => 'Str',
is => 'ro',
required => 1,
);
has 'tostr' => (
isa => 'Str',
is => 'ro',
lazy => 1,
default => sub {
my $self = shift;
return "Client from " . $self->ip . " connected with version " . $self->version;
},
);
no Moose;
__PACKAGE__->meta->make_immutable;
1;
__END__
=for stopwords defs ip
=head1 NAME
Games::AssaultCube::Log::Line::ClientVersion - Describes the ClientVersion event in a log line
=head1 ABSTRACT
Describes the ClientVersion event in a log line
=head1 DESCRIPTION
This module holds the "ClientVersion" event data from a log line. Normally, you would not use this class directly
but via the L<Games::AssaultCube::Log::Line> class.
This line is emitted when a client connects to the AC server.
=head2 Attributes
Those attributes hold information about the event. As this class extends the L<Games::AssaultCube::Log::Line::Base>
class, you can also use it's attributes too.
=head3 ip
The ip of the client who just connected
=head3 version
The AC version of the client
=head3 defs
The loaded defs on the client ( not sure what it exactly means, ha! )
=head1 AUTHOR
Apocalypse E<lt>apocal@cpan.orgE<gt>
Props goes to the BS clan for the support!
This project is sponsored by L<http://cubestats.net>
=head1 COPYRIGHT AND LICENSE
Copyright 2009 by Apocalypse
This library is free software; you can redistribute it and/or modify
it under the same terms as Perl itself.
=cut