# Declare our package
package Games::AssaultCube::Log::Line::FlagFailedScore;
# import the Moose stuff
use Moose;
# Initialize our version
use vars qw( $VERSION );
$VERSION = '0.04';
extends 'Games::AssaultCube::Log::Line::FlagStole';
has 'tostr' => (
isa => 'Str',
is => 'ro',
lazy => 1,
default => sub {
my $self = shift;
return $self->nick . " failed to score the flag";
},
);
no Moose;
__PACKAGE__->meta->make_immutable;
1;
__END__
=for stopwords ip
=head1 NAME
Games::AssaultCube::Log::Line::FlagFailedScore - Describes the FlagFailedScore event in a log line
=head1 ABSTRACT
Describes the FlagFailedScore event in a log line
=head1 DESCRIPTION
This module holds the "FlagFailedScore" event data from a log line. Normally, you would not use this class directly
but via the L<Games::AssaultCube::Log::Line> class.
This line is emitted when the client failed to score the flag.
=head2 Attributes
Those attributes hold information about the event. As this class extends the L<Games::AssaultCube::Log::Line::Base>
class, you can also use it's attributes too.
=head3 nick
The nick of the client who failed to score
=head3 ip
The ip of the client
=head1 AUTHOR
Apocalypse E<lt>apocal@cpan.orgE<gt>
Props goes to the BS clan for the support!
This project is sponsored by L<http://cubestats.net>
=head1 COPYRIGHT AND LICENSE
Copyright 2009 by Apocalypse
This library is free software; you can redistribute it and/or modify
it under the same terms as Perl itself.
=cut