#undef invert
#include <qwmatrix.h>
struct QWMatrix {
QWMatrix();
QWMatrix(const QWMatrix &);
QWMatrix(float, float, float, float, float, float);
bool operator == (const QWMatrix &) const;
bool operator != (const QWMatrix &) const;
QWMatrix &operator *= (const QWMatrix &);
static QWMatrix operator * (const QWMatrix &, const QWMatrix &) : operator * ($0, $1);
const char *{serial} operator << () const : pig_serialize($this);
void operator >> (const char *{serial}) : pig_deserialize($this, $1);
float dx() const;
float dy() const;
QWMatrix invert(bool * = 0);
float m11() const;
float m12() const;
float m21() const;
float m22() const;
QPoint map(const QPoint &) const;
QPointArray map(const QPointArray &) const;
QRect map(const QRect &) const;
void map(int, int, int *, int *) const;
void map(float, float, float *, float *) const;
void reset();
QWMatrix &rotate(float);
QWMatrix &scale(float, float);
void setMatrix(float, float, float, float, float, float);
QWMatrix &shear(float, float);
QWMatrix &translate(float, float);
} Qt::WMatrix, Matrix;