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NAME
    Parse::Path - Parser for paths

SYNOPSIS
        use v5.10;
        use Parse::Path;
 
        my $path = Parse::Path->new(
           path  => 'gophers[0].food.count',
           style => 'DZIL',  # default
        );
 
        my $step = $path->shift;  # { key => 'count', ... }
        say $path->as_string;
        $path->push($path, '[2]');
 
        foreach my $p (@$path) {
           say sprintf('%-6s %s --> %s', @$p{qw(type step key)});
        }

DESCRIPTION
    Parse::Path is, well, a parser for paths. File paths, object paths,
    URLs... A path is whatever string that can be translated into hash/array
    keys. Unlike modules like File::Spec or File::Basename, which are
    designed for interacting with file systems paths in a portable manner,
    Parse::Path is designed for interacting with *any* path, filesystem or
    otherwise, at the lowest level possible.

    Paths are split out into steps. Internally, these are stored as "step
    hashes". However, there is some exposure to these hashes as both input
    and output, so we'll describe them here:

        {
           type => 'HASH',       # must be either HASH or ARRAY
           key  => 'foo bar',    # as it would be represented as a key
           step => '"foo bar"',  # as it would be represented in a path
           pos  => 'X+1',        # used to determine depth
        }

    For the purposes of this manual, a "step" is usually referring to a step
    hash, unless specified.

CONSTRUCTOR
        my $path = Parse::Path->new(
           path  => $path,   # required
           style => 'DZIL',  # default
        );

    Creates a new path object. Parse::Path is really just a dispatcher to
    other Parse::Path modules, but it serves as a common API for all of
    them.

    Accepts the following arguments:

  path
        path => 'gophers[0].food.count'

    String used to create path. Can also be another Parse::Path object, a
    step, an array of step hashes, an array of paths, or whatever makes
    sense.

    This parameter is required.

  style
        style => 'File::Unix'
        style => '=MyApp::Parse::Path::Foobar'

    Class used to create the new path object. With a "=" prefix, it will use
    that as the full class. Otherwise, the class will be intepreted as
    "Parse::Path::$class".

    Default is DZIL.

  auto_normalize
        auto_normalize => 1
 
        my $will_normalize = $path->auto_normalize;
        $path->auto_normalize(1);

    If on, calls "normalize" after any new step has been added (ie: new,
    "unshift", "push", "splice").

    Default is off. This attribute is read-write.

  auto_cleanup
        auto_cleanup => 1
 
        my $will_cleanup = $path->auto_cleanup;
        $path->auto_cleanup(1);

    If on, calls "cleanup" after any new step has been added (ie: new,
    "unshift", "push", "splice").

    Default is off. This attribute is read-write.

METHODS
  step_count
        my $count = $path->step_count;

    Returns the number of steps in the path. Unlike "depth",
    negative-seeking steps (like ".." for most file-based paths) will not
    lower the step count.

  depth
        my $depth = $path->depth;

    Returns path depth. In most cases, this is the number of steps to the
    path, a la "step_count". However, relative paths might make this lower,
    or even negative. For example:

        my $path = Parse::Path->new(
           path => '../../../foo/bar.txt',
           path_style => 'File::Unix',
        );
 
        say $path->step_count;  # 5
        say $path->depth;       # -1

    Despite the similarity to the pos value of a step hash, this method
    doesn't tell you whether it's relative or absolute. Use "is_absolute"
    for that.

  is_absolute
        my $is_absolute = $path->is_absolute;

    Returns a true value if this path is absolute. Hint: most paths are
    relative. For example, if the following paths were File::Unix paths:

        foo/bar.txt        # relative
        ../bar.txt         # relative
        bar.txt            # relative
        /home/foo/bar.txt  # absolute
        /home/../bar.txt   # absolute (even prior to cleanup)

  as_string
        my $path_str = $path->as_string;

    Returns the string form of the path. This involves taking the individual
    step strings of the path and placing the delimiters in the right place.

  as_array
        my $step_hashes = $path->as_array;

    Returns the full path as an arrayref of step hashes. The steps are
    cloned for integrity. If you want a simplier representation of the path,
    consider "as_string".

  shift
        my $step_hash = $path->shift;

    Works just like the Perl version. Removes a step from the beginning of
    the path and returns it. The step is cloned for integrity.

  pop
        my $step_hash = $path->pop;

    Works just like the Perl version. Removes a step from the end of the
    path and returns it. The step is cloned for integrity.

  unshift
        my $count = $path->unshift($step_or_path);

    Works just like the Perl version. Adds a step (or other path-like
    thingy) to the beginning of the path and returns the number of new steps
    prepended. Will also call "cleanup" afterwards, if "auto_cleanup" is
    enabled.

  push
        my $count = $path->push($step_or_path);

    Works just like the Perl version. Adds a step (or other path-like
    thingy) to the end of the path and returns the number of new steps
    appended. Will also call "cleanup" afterwards, if "auto_cleanup" is
    enabled.

  splice
        my @step_hashes = $path->splice($offset, $length, $step_or_path);
        my @step_hashes = $path->splice($offset, $length);
        my @step_hashes = $path->splice($offset);
 
        my $last_step_hash = $path->splice($offset);

    Works just like the Perl version. Removes elements designated by the
    offset and length, and replaces them with the new step/path. The steps
    are cloned for integrity. Returns the steps removed in list context, or
    the last step removed in scalar context. Will also call "cleanup"
    afterwards, if "auto_cleanup" is enabled.

  clear
        $path->clear;

    Clears out the path.

    Returns itself for chaining.

  replace
        $path->replace;

    Replaces the path with a new one. Basically just sugar for "clear" +
    "push". Unlike the argument form of "clone", this retains the same
    object and just replaces the internal path.

    Returns the number of new steps created.

  clone
        my $same_path    = $path->clone;
        my $similar_path = $path->clone($new_path);

    Clones the path object and returns it.

    Optionally takes another path (object or string or whatever) and puts
    that path into the clone. This is handy if you want to use the same
    options and class, but just want a different path.

  normalize
        $path->normalize;

    Normalizes the steps in the path. This ensures that the keys of the step
    hash and the steps will be the same thing. Or to put it another way,
    this will make a "round trip" of string-to-path-to-string work
    commutatively. For example, if the following paths were DZIL paths:

        '"Oh, but it can..." said the spider'.[0].value   # Before normalize
        "\"Oh, but it can...\" said the spider"[0].value  # After normalize
 
        a.b...c[0].""."".''      # Before normalize
        a.b.""."".c[0].""."".""  # After normalize

    Returns itself for chaining.

  cleanup
        $path->cleanup;

    Cleans up the path. Think of this in terms of "cleanup" within
    Path::Class. This will remove unnecessary relative steps, and try as
    best as possible to present an absolute path, or at least one that
    progresses in a sequential manner. For example, if the following paths
    were File::Unix paths:

        /foo/baz/../foo.txt   # /foo/foo.txt
        /foo//baz/./foo.txt   # /foo/baz/foo.txt
        ../../foo/../bar.txt  # ../../bar.txt
        ./command             # command

    Returns itself for chaining.

UTILITY METHODS
    These step conversion methods are available to use, but are somewhat
    internal, so they might be subject to change. In most cases, you can use
    the more public methods to achieve the same goals.

  key2hash
        my $step_hash = $path->key2hash($key, $type, $pos);
        my $step_hash = $path->key2hash($key, $type);

    Figures out the missing pieces of a key/type pair, and returns a
    complete four-key step hash. The "normalize" method works by throwing
    away the existing step and using this method.

    Since pos translation works by using both step+delimiter, and "key2hash"
    doesn't have access to the delimiter, it's more accurate to pass the pos
    value than leave it out.

  path_str2array
        my $path_array = $path->path_str2array($path_str);

    Converts a path string into a path array (of step hashes).

  shift_path_str
        my $step_hash = $self->shift_path_str(\$path_str);

    Removes a step from the beginning of the path string, and returns a
    complete four-key step hash. This is the workhorse for most of
    Parse::Path's use cases.

  blueprint
        my $data = $self->blueprint->{$blueprint_key};

    Provides access to the blueprint for parsing the path style. More
    informaton about what this hashref contains in the role documentation.

    Cloned for sanity. Create your own Path class if you need to change the
    specs.

OVERLOADS
    In addition to its standard methods, Parse::Path also has several
    overloads that are useful:

  String Concatenation (.=)
        $path .= 'q.r.s[1]';
        $path .= [qw( q r s[1] )];

    Modifies the path by calling "push" on the RHS thing.

  Numeric Comparisons
        $pathA <  $pathB
        $pathA <= $pathB
        $pathB >  $pathA
        $pathB >= $pathA
        $pathA == $pathA
        $pathA != $pathB
        $pathA <=> $pathB

    Uses "depth" for the numeric comparison. Still works in cases of a
    non-path on one side.

  String Comparisons
        $pathA lt $pathB
        $pathA le $pathB
        $pathB gt $pathA
        $pathB ge $pathA
        $pathA eq $pathA
        $pathA ne $pathB
        $pathA cmp $pathB

    If both sides are P:P objects, each key of the path is compared
    separately until a difference is found. This effectively bypasses
    delimiters as an obstacle for path comparisons. If a step is found to be
    an ARRAY type on both sides, a numeric comparison ("<=>") is done.
    Mismatched step types are allowed (and checked with "cmp"), so sanity
    check your paths if this isn't desired.

    If either side is a non-path, this will fallback to a simple path string
    comparison.

  Other overloads
        !$path   # !$path->step_count  (ie: does the path contain anything?)
        "$path"  # $path->as_string
        0+$path  # $path->depth
        $$path   # $path->as_string
        @$path   # @{ $path->as_array }

    These all work pretty much as you'd expect them to.

CONVERSION
    Different path styles can be used with ease. Convert Unix paths to
    Window paths? No problem:

        my $unix_path = Parse::Path->new(
           path  => '/root/tmp/file.txt',
           style => 'File::Unix'
        );
 
        my $win_path  = Parse::Path->new(
           path   => $unix_path,
           style  => 'File::Win32',
        );
 
        $win_path->as_string;  # \root\tmp\file.txt
        $win_path->volume('C');
        $win_path->as_string;  # C:\root\tmp\file.txt
 
        $win_path->splice(-1, 1, '..\foobar.gif');
        $win_path->cleanup->as_string;  # C:\root\foobar.gif
 
        $unix_path->replace($win_path);
        $unix_path->as_string;  # /root/foobar.gif

CAVEATS
  Absolute paths and step removal
    Steps can be removed from the path as needed, but keep in mind that
    "cleanup" doesn't get called methods like "shift", even if
    "auto_cleanup" is set. This doesn't make a difference on absolute paths
    as the depth they are given is permanent. Appending two absolute paths
    may end up cancelling each other out:

        my $path = Parse::Path->new(
           path  => '/root/tmp/file.txt',
           style => 'File::Unix',
           auto_cleanup => 1,
        );
 
        $path->shift;  # remove the blank root
        $path->shift;  # now a dangling 'tmp/file.txt', tied to position 2
        $path->unshift('/home/bbyrd');
        $path->as_string;  # /home/tmp/file.txt

    This problem can be sidestepped by using the string forms:

        $path->shift;
        $path->shift;  # tmp/file.txt
        $path->replace( [ '/home/bbyrd', $path->as_string ] );
        $path->as_string;  # /home/bbyrd/tmp/file.txt

    This may be fixed in a later release.

  Normalization of splits
    While "auto_normalize" controls normalization of steps, delimiter
    normalization is still automatic. For example:

        my $path = Parse::Path->new(
           path  => 'foo//////bar.txt',
           style => 'File::Unix',
        );
        say $path->as_string;  # foo/bar.txt

    This is because delimiters are not actually stored anywhere after
    parsing. The "as_string" method takes the hash steps and re-adds the
    delimiters, per rules on the blueprint of the path class. (See
    "delimiter_placement" in Parse::Path::Role::Path.)

  Sparse arrays and memory usage
    Since arrays within paths are based on indexes, there's a potential
    security issue with large indexes causing abnormal memory usage with
    certain modules that would use these paths. In Perl, these two arrays
    would have drastically different memory footprints:

        my @small;
        $small[0] = 1;
 
        my @large;
        $large[999999] = 1;

    This can be mitigated by making sure the Path style you use will limit
    the total digits for array indexes. Parse::Path handles this on all of
    its paths, but it's something to be aware of if you create your own path
    classes.

SEE ALSO
    Data::SplitSerializer - Uses this module for path parsing

AVAILABILITY
    The project homepage is <https://github.com/SineSwiper/Parse-Path/wiki>.

    The latest version of this module is available from the Comprehensive
    Perl Archive Network (CPAN). Visit <http://www.perl.com/CPAN/> to find a
    CPAN site near you, or see <https://metacpan.org/module/Parse::Path/>.

SUPPORT
  Internet Relay Chat
    You can get live help by using IRC ( Internet Relay Chat ). If you don't
    know what IRC is, please read this excellent guide:
    <http://en.wikipedia.org/wiki/Internet_Relay_Chat>. Please be courteous
    and patient when talking to us, as we might be busy or sleeping! You can
    join those networks/channels and get help:

    *   irc.perl.org

        You can connect to the server at 'irc.perl.org' and talk to this
        person for help: SineSwiper.

  Bugs / Feature Requests
    Please report any bugs or feature requests via
    <https://github.com/SineSwiper/Parse-Path/issues>.

AUTHOR
    Brendan Byrd <bbyrd@cpan.org>

COPYRIGHT AND LICENSE
    This software is Copyright (c) 2013 by Brendan Byrd.

    This is free software, licensed under:

      The Artistic License 2.0 (GPL Compatible)