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# Microsoft Developer Studio Project File - Name="SfxSetup" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=SfxSetup - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "SfxSetup.mak".
!MESSAGE 
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!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "SfxSetup.mak" CFG="SfxSetup - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "SfxSetup - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "SfxSetup - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
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# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

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!ELSEIF  "$(CFG)" == "SfxSetup - Win32 Debug"

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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE BSC32 /nologo
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LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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!ENDIF 

# Begin Target

# Name "SfxSetup - Win32 Release"
# Name "SfxSetup - Win32 Debug"
# Begin Group "Common"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\7z.h
# End Source File
# Begin Source File

SOURCE=..\..\7zAlloc.c
# End Source File
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SOURCE=..\..\7zAlloc.h
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SOURCE=..\..\7zBuf.c
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SOURCE=..\..\7zBuf.h
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SOURCE=..\..\7zCrc.c
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SOURCE=..\..\7zCrc.h
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SOURCE=..\..\Bcj2.c
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SOURCE=..\..\Bra.c
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SOURCE=..\..\CpuArch.c
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SOURCE=..\..\CpuArch.h
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# Begin Source File

SOURCE=..\..\Lzma2Dec.c
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SOURCE=..\..\Lzma2Dec.h
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# Begin Source File

SOURCE=..\..\LzmaDec.c
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# Begin Source File

SOURCE=..\..\LzmaDec.h
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# Begin Source File

SOURCE=..\..\Types.h
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# Begin Source File

SOURCE=.\SfxSetup.c
# End Source File
# End Target
# End Project