// PluginLoader.h
#ifndef __PLUGIN_LOADER_H
#define __PLUGIN_LOADER_H
#include "Windows/DLL.h"
typedef UINT32 (WINAPI * CreateObjectPointer)(const GUID *clsID, const GUID *interfaceID, void **outObject);
class CPluginLibrary: public NWindows::NDLL::CLibrary
{
public:
HRESULT CreateManager(REFGUID clsID, IFolderManager **manager)
{
CreateObjectPointer createObject = (CreateObjectPointer)GetProc("CreateObject");
if (createObject == NULL)
return GetLastError();
return createObject(&clsID, &IID_IFolderManager, (void **)manager);
}
HRESULT LoadAndCreateManager(LPCWSTR filePath, REFGUID clsID, IFolderManager **manager)
{
if (!Load(filePath))
return GetLastError();
return CreateManager(clsID, manager);
}
};
#endif