// ProgramLocation.cpp
#include "StdAfx.h"
#include "../../../../C/Types.h"
#include "ProgramLocation.h"
#include "Windows/DLL.h"
using namespace NWindows;
extern HINSTANCE g_hInstance;
bool GetProgramFolderPath(UString &folder)
{
if (!NDLL::MyGetModuleFileName(g_hInstance, folder))
return false;
int pos = folder.ReverseFind(WCHAR_PATH_SEPARATOR);
if (pos < 0)
return false;
folder = folder.Left(pos + 1);
return true;
}