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   <h1 class="TN_label">GvaScript.ChoiceList</h1>
   <div class="TN_content">
     <p><em>Dropdown list of choices with navigation
</em></p>
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       <h3 class="TN_label">Table of contents</h3>
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         <div class="TN_leaf">
  <a class="TN_label" href="#NAME">NAME</a>
  <div class="TN_content"></div>
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<div class="TN_leaf">
  <a class="TN_label" href="#SYNOPSIS">SYNOPSIS</a>
  <div class="TN_content"></div>
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<div class="TN_leaf">
  <a class="TN_label" href="#DESCRIPTION">DESCRIPTION</a>
  <div class="TN_content"></div>
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<div class="TN_leaf">
  <a class="TN_label" href="#BEHAVIOUR">BEHAVIOUR</a>
  <div class="TN_content"></div>
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  <a class="TN_label" href="#CONSTRUCTOR">CONSTRUCTOR</a>
  <div class="TN_content"><div class="TN_leaf">
  <a class="TN_label" href="#Choices">Choices</a>
  <div class="TN_content"></div>
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<div class="TN_leaf">
  <a class="TN_label" href="#Options">Options</a>
  <div class="TN_content"></div>
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  <a class="TN_label" href="#METHODS">METHODS</a>
  <div class="TN_content"><div class="TN_leaf">
  <a class="TN_label" href="#destroy">destroy</a>
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<div class="TN_leaf">
  <a class="TN_label" href="#fillContainer">fillContainer</a>
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<div class="TN_node">
  <a class="TN_label" href="#EVENTS">EVENTS</a>
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  <a class="TN_label" href="#onHighlight">onHighlight</a>
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  <a class="TN_label" href="#onPing">onPing</a>
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<div class="TN_leaf">
  <a class="TN_label" href="#onCancel">onCancel</a>
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  <div class="TN_node" id="NAME">
    <h2 class="TN_label">NAME</h2>
    <div class="TN_content">
      <p>GvaScript.ChoiceList - Dropdown list of choices with navigation</p>

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  <div class="TN_node" id="SYNOPSIS">
    <h2 class="TN_label">SYNOPSIS</h2>
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      <pre>  var choiceList = new GvaScript.ChoiceList(["foo", "bar", "buz"]);
  choiceList.fillContainer($('myChoiceDiv'));</pre>


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  <div class="TN_node" id="DESCRIPTION">
    <h2 class="TN_label">DESCRIPTION</h2>
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      <p>Displays a list of "choices", handles navigation in those
choices, and generates events when a choice is highlighted, then selected,
or when the list display is cancelled.</p>
<p>At any moment the choiceList is bound to maximum one "container",
and highlights exactly one choice in the list.</p>

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  <div class="TN_node" id="BEHAVIOUR">
    <h2 class="TN_label">BEHAVIOUR</h2>
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      <p>Once a choice list is displayed, the user can move the mouse over the
list, thus highlighting various choices; then click on the highlighted
choice to select it. Alternatively, the user can navigate the list
with keys <code>DOWN</code>, <code>UP</code>, <code>HOME</code>, <code>END</code>, and then use either
<code>RETURN</code> (for selecting) or <code>ESCAPE</code> (for cancelling).</p>

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  <div class="TN_node" id="CONSTRUCTOR">
    <h2 class="TN_label">CONSTRUCTOR</h2>
    <div class="TN_content">
      <pre>  var choiceList = new GvaScript.ChoiceList(choices, options);</pre>

  <div class="TN_node" id="Choices">
    <h3 class="TN_label">Choices</h3>
    <div class="TN_content">
      <p>The choice list must be an array. Each item in the list is either</p>
<ul>
<li><a name="item_a_plain_string"></a><b>a plain string</b>
<p>this string will be displayed in the choice list</p>
</li>
<li><a name="item_an_inline_object"></a><b>an inline object</b>
<p>this object is supposed to have a <code>label</code> property, which 
will be displayed in the choice list. Actually, this is the default name
for the property; it can be changed in the constructor options.</p>
<p>The <code>label</code> property may contain rich HTML, i.e. including
formatting tags.</p>
</li>
</ul>

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    <h3 class="TN_label">Options</h3>
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      <p>The options to construct an choiceList object are :</p>
<ul>
<li><a name="item_labelField"></a><b>labelField</b>
<p>Name of the field that contains the HTML to display
(default is <code>label</code>).</p>
</li>
<li><a name="item_idForChoices"></a><b>idForChoices</b>
<p>Prefix that will be used to generate ids for choice elements in
the generated HTML. The default is <code>CL_choice</code>, so choice elements
will have ids <code>CL_choice.0</code>, <code>CL_choice.1</code>, etc.</p>
</li>
<li><a name="item_keymap"></a><b>keymap</b>
<p>If defined, the choiceList will add rules to the supplied keymap,
instead of creating a new one.</p>
</li>
<li><a name="item_scrollCount"></a><b>scrollCount</b>
<p>How many items to skip when hitting the 
<code>PAGE_UP</code> or <code>PAGE_DOWN</code> keys. 
Default is 5</p>
</li>
<li><a name="item_mouseovernavi"></a><b>mouseovernavi</b>
<p>Boolean indicating whether the choices would be selected/deselected with the 
mouseover event.
Default is <code>true</code></p>
</li>
<li><a name="item_classes"></a><b>classes</b>
<p>Classes that will be assigned to choice elements in the generated
HTML. Possible classes are <code>choiceItem</code> (default value <code>CL_choiceItem</code>) and
<code>choiceHighlight</code> (default value <code>CL_highlight</code>).</p>
</li>
<li><a name="item_htmlWrapper"></a><b>htmlWrapper</b>
<p>Callback function for generating HTML for the choiceList.
This function is called with some pre-built HTML containing
all current choices; the wrapper has a chance to modify 
that HTML for example for adding classes, borders or 
table headers. Default is the identity function.</p>
</li>
<li><a name="item_choiceItemTagName"></a><b>choiceItemTagName</b>
<p>HTML tag name for generating a choice entry in the choice list.
Default is "div". Set it to "tr" if you want the choice list
to be displayed as a table (but then you also have to 
open and close the table within the <code>htmlWrapper</code> callback).</p>
</li>
</ul>

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    <h2 class="TN_label">METHODS</h2>
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        <div class="TN_node" id="destroy">
    <h3 class="TN_label">destroy</h3>
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      <pre>  choiceList.destroy();</pre>

<p>This method removes all handlers attached to different
events on the choice list container.
Call this method when the choice list container is removed
from the DOM.</p>

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    <h3 class="TN_label">fillContainer</h3>
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      <pre>  choiceList.fillContainer(someDiv);</pre>

<p>This method generates HTML from the choice list, and inserts
it in the <code>innerHTML</code> of the supplied container; furthermore,
it registers a keymap on that container in order to manage navigation
from keyboard (<code>DOWN</code>, <code>UP</code>, etc.).</p>

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    <h2 class="TN_label">EVENTS</h2>
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        <div class="TN_node" id="onHighlight">
    <h3 class="TN_label">onHighlight</h3>
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      <p>This event is triggered when a choice in the list is highlighted.
The event handler may use <code>event.index</code> to know the index of the
highlighted choice.</p>

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  <div class="TN_node" id="onPing">
    <h3 class="TN_label">onPing</h3>
    <div class="TN_content">
      <p>This event is triggered when a choice in the list is "ping-ed", i.e.
either by clicking or by pressing the <code>RETURN</code> key.
Usually this means "select", but it is up to the event handler to decide
how to interpret the event.
The event handler may use <code>event.index</code> to know the index of the
ping-ed choice.</p>

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  <div class="TN_node" id="onCancel">
    <h3 class="TN_label">onCancel</h3>
    <div class="TN_content">
      <p>This event is triggered when the user presses the <code>ESCAPE</code> key.</p>

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