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<head>
<meta charset="UTF-8">
<title>View</title>
<base target="class-frame">
<link href="../assets/css/docs.css" rel="stylesheet" type="text/css">
<script src="../assets/js/paper.js"></script>
<script src="../assets/js/jquery.js"></script>
<script src="../assets/js/codemirror.js"></script>
<script src="../assets/js/docs.js"></script>
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<body class="reference">
<div class="reference-class">
<h1>View</h1>

<p>The View object wraps an HTML element and handles drawing and user
interaction through mouse and keyboard for it. It offer means to scroll the
view, find the currently visible bounds in project coordinates, or the
center, both useful for constructing artwork that should appear centered on
screen.</p>

</div>





	<div class="reference-members"><h2>Properties</h2>
		
			
<div id="element" class="member">
<div class="member-link">
<a name="element" href="#element"><tt><b>element</b></tt></a>
</div>
<div class="member-description hidden">

<div class="member-text">
	<p>The underlying native element.</p>
	
		<p>Read only.</p>
	
	
	<ul><b>Type:</b>
	<li>
		<tt>HTMLCanvasElement</tt>
	</li>
	</ul>
	
	
</div>

</div>
</div>
		
			
<div id="pixelratio" class="member">
<div class="member-link">
<a name="pixelratio" href="#pixelratio"><tt><b>pixelRatio</b></tt></a>
</div>
<div class="member-description hidden">

<div class="member-text">
	<p>The ratio between physical pixels and device-independent pixels (DIPs)
of the underlying canvas / device.</p>
<p>It is <tt>1</tt> for normal displays, and <tt>2</tt> or more for
high-resolution displays.</p>
	
		<p>Read only.</p>
	
	
	<ul><b>Type:</b>
	<li>
		<tt>Number</tt>
	</li>
	</ul>
	
	
</div>

</div>
</div>
		
			
<div id="resolution" class="member">
<div class="member-link">
<a name="resolution" href="#resolution"><tt><b>resolution</b></tt></a>
</div>
<div class="member-description hidden">

<div class="member-text">
	<p>The resoltuion of the underlying canvas / device in pixel per inch (DPI).</p>
<p>It is <tt>72</tt> for normal displays, and <tt>144</tt> for high-resolution
displays with a pixel-ratio of <tt>2</tt>.</p>
	
		<p>Read only.</p>
	
	
	<ul><b>Type:</b>
	<li>
		<tt>Number</tt>
	</li>
	</ul>
	
	
</div>

</div>
</div>
		
			
<div id="viewsize" class="member">
<div class="member-link">
<a name="viewsize" href="#viewsize"><tt><b>viewSize</b></tt></a>
</div>
<div class="member-description hidden">

<div class="member-text">
	<p>The size of the view. Changing the view's size will resize it's
underlying element.</p>
	
	
	<ul><b>Type:</b>
	<li>
		<a href="../classes/Size.html"><tt>Size</tt></a>
	</li>
	</ul>
	
	
</div>

</div>
</div>
		
			
<div id="bounds" class="member">
<div class="member-link">
<a name="bounds" href="#bounds"><tt><b>bounds</b></tt></a>
</div>
<div class="member-description hidden">

<div class="member-text">
	<p>The bounds of the currently visible area in project coordinates.</p>
	
		<p>Read only.</p>
	
	
	<ul><b>Type:</b>
	<li>
		<a href="../classes/Rectangle.html"><tt>Rectangle</tt></a>
	</li>
	</ul>
	
	
</div>

</div>
</div>
		
			
<div id="size" class="member">
<div class="member-link">
<a name="size" href="#size"><tt><b>size</b></tt></a>
</div>
<div class="member-description hidden">

<div class="member-text">
	<p>The size of the visible area in project coordinates.</p>
	
		<p>Read only.</p>
	
	
	<ul><b>Type:</b>
	<li>
		<a href="../classes/Size.html"><tt>Size</tt></a>
	</li>
	</ul>
	
	
</div>

</div>
</div>
		
			
<div id="center" class="member">
<div class="member-link">
<a name="center" href="#center"><tt><b>center</b></tt></a>
</div>
<div class="member-description hidden">

<div class="member-text">
	<p>The center of the visible area in project coordinates.</p>
	
	
	<ul><b>Type:</b>
	<li>
		<a href="../classes/Point.html"><tt>Point</tt></a>
	</li>
	</ul>
	
	
</div>

</div>
</div>
		
			
<div id="zoom" class="member">
<div class="member-link">
<a name="zoom" href="#zoom"><tt><b>zoom</b></tt></a>
</div>
<div class="member-description hidden">

<div class="member-text">
	<p>The zoom factor by which the project coordinates are magnified.</p>
	
	
	<ul><b>Type:</b>
	<li>
		<tt>Number</tt>
	</li>
	</ul>
	
	
</div>

</div>
</div>
		
			
	<h3>Event Handlers</h3>

<div id="onframe" class="member">
<div class="member-link">
<a name="onframe" href="#onframe"><tt><b>onFrame</b></tt></a>
</div>
<div class="member-description hidden">

<div class="member-text">
	<p>Handler function to be called on each frame of an animation.</p>
<p>The function receives an event object which contains information about
the frame event:</p>
<p><b><tt>event.count</tt></b>: the number of times the frame event was
fired.</p>
<p><b><tt>event.time</tt></b>: the total amount of time passed since the
first frame event in seconds.</p>
<p><b><tt>event.delta</tt></b>: the time passed in seconds since the last
frame event.</p>
	
	
	<ul><b>Type:</b>
	<li>
		<tt>Function</tt>
	</li>
	</ul>
	
	<p>
<b>Example</b> &mdash; Creating an animation:
</p>

<div class="paperscript split">

<div class="buttons">
<div class="button run">Run</div>
</div>

<script type="text/paperscript" canvas="canvas-0">
// Create a rectangle shaped path with its top left point at:
// {x: 50, y: 25} and a size of {width: 50, height: 50}
var path = new Path.Rectangle(new Point(50, 25), new Size(50, 50));
path.fillColor = 'black';

function onFrame(event) {
    // Every frame, rotate the path by 3 degrees:
    path.rotate(3);
}
</script>
<div class="canvas"><canvas width="516" height="100" id="canvas-0"></canvas></div>
</div>


</div>

</div>
</div>
		
			
<div id="onresize" class="member">
<div class="member-link">
<a name="onresize" href="#onresize"><tt><b>onResize</b></tt></a>
</div>
<div class="member-description hidden">

<div class="member-text">
	<p>Handler function that is called whenever a view is resized.</p>
	
	
	<ul><b>Type:</b>
	<li>
		<tt>Function</tt>
	</li>
	</ul>
	
	<p>
<b>Example</b> &mdash; Repositioning items when a view is resized:
</p>


<pre class="code">// Create a circle shaped path in the center of the view:
var path = new Path.Circle(view.bounds.center, 30);
path.fillColor = 'red';

function onResize(event) {
    // Whenever the view is resized, move the path to its center:
    path.position = view.center;
}</pre>

</div>

</div>
</div>
		
	</div>



<!-- ============================== methods ================================ -->
	<div class="reference-members"><h2>Methods</h2>
		
			
<div id="remove" class="member">
<div class="member-link">
<a name="remove" href="#remove"><tt><b>remove</b>()</tt></a>
</div>
<div class="member-description hidden">
<div class="member-text">
	<p>Removes this view from the project and frees the associated element.</p>
	
	
	
	
</div>
</div>
</div>
		
			
<div id="isvisible" class="member">
<div class="member-link">
<a name="isvisible" href="#isvisible"><tt><b>isVisible</b>()</tt></a>
</div>
<div class="member-description hidden">
<div class="member-text">
	<p>Checks whether the view is currently visible within the current browser
viewport.</p>
	
	
	<ul><b>Returns:</b>
	
		<li>
<tt><tt>Boolean</tt></tt>&nbsp;&mdash;&nbsp;whether the view is visible.
</li>
	
	</ul>

	
	
</div>
</div>
</div>
		
			
<div id="scrollby-point" class="member">
<div class="member-link">
<a name="scrollby-point" href="#scrollby-point"><tt><b>scrollBy</b>(point)</tt></a>
</div>
<div class="member-description hidden">
<div class="member-text">
	<p>Scrolls the view by the given vector.</p>
	
<ul><b>Parameters:</b>

<li>
<tt>point:</tt> 
<a href="../classes/Point.html"><tt>Point</tt></a>


</li>

</ul>

	
	
	
</div>
</div>
</div>
		
			
<div id="play" class="member">
<div class="member-link">
<a name="play" href="#play"><tt><b>play</b>()</tt></a>
</div>
<div class="member-description hidden">
<div class="member-text">
	<p>Makes all animation play by adding the view to the request animation
loop.</p>
	
	
	
	
</div>
</div>
</div>
		
			
<div id="pause" class="member">
<div class="member-link">
<a name="pause" href="#pause"><tt><b>pause</b>()</tt></a>
</div>
<div class="member-description hidden">
<div class="member-text">
	<p>Makes all animation pause by removing the view to the request animation
loop.</p>
	
	
	
	
</div>
</div>
</div>
		
			
<div id="update" class="member">
<div class="member-link">
<a name="update" href="#update"><tt><b>update</b>()</tt></a>
</div>
<div class="member-description hidden">
<div class="member-text">
	<p>Updates the view if there are changes. Note that when using built-in
event hanlders for interaction, animation and load events, this method is
invoked for you automatically at the end.</p>
	
	
	
	
</div>
</div>
</div>
		
			
<h3>Event Handling</h3>

<div id="attach-type-function" class="member">
<div class="member-link">
<a name="attach-type-function" href="#attach-type-function"><tt><b>attach</b>(type, function)</tt></a>
</div>
<div class="member-description hidden">
<div class="member-text">
	<p>Attach an event handler to the view.</p>
	
<ul><b>Parameters:</b>

<li>
<tt>type:</tt> 
<tt>String('frame'|'resize')</tt>
&mdash;&nbsp;the event type

</li>

<li>
<tt>function:</tt> 
<tt>Function</tt>
&mdash;&nbsp;The function to be called when the event
occurs

</li>

</ul>

	
	
	<p>
<b>Example</b> &mdash; Create a rectangle shaped path with its top left point at: {x: 50, y: 25} and a size of {width: 50, height: 50}
</p>

<div class="paperscript split">

<div class="buttons">
<div class="button run">Run</div>
</div>

<script type="text/paperscript" canvas="canvas-1">
var path = new Path.Rectangle(new Point(50, 25), new Size(50, 50));
path.fillColor = 'black';

var frameHandler = function(event) {
    // Every frame, rotate the path by 3 degrees:
    path.rotate(3);
};

view.on('frame', frameHandler);
</script>
<div class="canvas"><canvas width="516" height="100" id="canvas-1"></canvas></div>
</div>


</div>
</div>
</div>
		
			
<div id="attach-param" class="member">
<div class="member-link">
<a name="attach-param" href="#attach-param"><tt><b>attach</b>(param)</tt></a>
</div>
<div class="member-description hidden">
<div class="member-text">
	<p>Attach one or more event handlers to the view.</p>
	
<ul><b>Parameters:</b>

<li>
<tt>param:</tt> 
<tt>Object</tt>
&mdash;&nbsp;an object literal containing one or more of the
following properties: <tt>frame, resize</tt>.
// Create a rectangle shaped path with its top left point at:
// {x: 50, y: 25} and a size of {width: 50, height: 50}
var path = new Path.Rectangle(new Point(50, 25), new Size(50, 50));
path.fillColor = 'black';

var frameHandler = function(event) {
    // Every frame, rotate the path by 3 degrees:
    path.rotate(3);
};

view.on({
    frame: frameHandler
});

</li>

</ul>

	
	
	
</div>
</div>
</div>
		
			
<div id="detach-type-function" class="member">
<div class="member-link">
<a name="detach-type-function" href="#detach-type-function"><tt><b>detach</b>(type, function)</tt></a>
</div>
<div class="member-description hidden">
<div class="member-text">
	<p>Detach an event handler from the view.</p>
	
<ul><b>Parameters:</b>

<li>
<tt>type:</tt> 
<tt>String('frame'|'resize')</tt>
&mdash;&nbsp;the event type

</li>

<li>
<tt>function:</tt> 
<tt>Function</tt>
&mdash;&nbsp;The function to be detached

</li>

</ul>

	
	
	<p>
<b>Example</b> &mdash; Create a rectangle shaped path with its top left point at: {x: 50, y: 25} and a size of {width: 50, height: 50}
</p>

<div class="paperscript split">

<div class="buttons">
<div class="button run">Run</div>
</div>

<script type="text/paperscript" canvas="canvas-2">
var path = new Path.Rectangle(new Point(50, 25), new Size(50, 50));
path.fillColor = 'black';

var frameHandler = function(event) {
    // Every frame, rotate the path by 3 degrees:
    path.rotate(3);
};

view.on({
    frame: frameHandler
});

// When the user presses the mouse,
// detach the frame handler from the view:
function onMouseDown(event) {
    view.detach('frame');
}
</script>
<div class="canvas"><canvas width="516" height="100" id="canvas-2"></canvas></div>
</div>


</div>
</div>
</div>
		
			
<div id="detach-param" class="member">
<div class="member-link">
<a name="detach-param" href="#detach-param"><tt><b>detach</b>(param)</tt></a>
</div>
<div class="member-description hidden">
<div class="member-text">
	<p>Detach one or more event handlers from the view.</p>
	
<ul><b>Parameters:</b>

<li>
<tt>param:</tt> 
<tt>Object</tt>
&mdash;&nbsp;an object literal containing one or more of the
following properties: <tt>frame, resize</tt>

</li>

</ul>

	
	
	
</div>
</div>
</div>
		
			
<div id="fire-type-event" class="member">
<div class="member-link">
<a name="fire-type-event" href="#fire-type-event"><tt><b>fire</b>(type, event)</tt></a>
</div>
<div class="member-description hidden">
<div class="member-text">
	<p>Fire an event on the view.</p>
	
<ul><b>Parameters:</b>

<li>
<tt>type:</tt> 
<tt>String('frame'|'resize')</tt>
&mdash;&nbsp;the event type

</li>

<li>
<tt>event:</tt> 
<tt>Object</tt>
&mdash;&nbsp;an object literal containing properties describing
the event.

</li>

</ul>

	
	
	
</div>
</div>
</div>
		
			
<div id="responds-type" class="member">
<div class="member-link">
<a name="responds-type" href="#responds-type"><tt><b>responds</b>(type)</tt></a>
</div>
<div class="member-description hidden">
<div class="member-text">
	<p>Check if the view has one or more event handlers of the specified type.</p>
	
<ul><b>Parameters:</b>

<li>
<tt>type:</tt> 
<tt>String('frame'|'resize')</tt>
&mdash;&nbsp;the event type

</li>

</ul>

	
	<ul><b>Returns:</b>
	
		<li>
<tt><tt>Boolean</tt></tt>&nbsp;&mdash;&nbsp;<tt>true</tt> if the view has one or more event handlers of
the specified type, <tt>false</tt> otherwise
</li>
	
	</ul>

	
	
</div>
</div>
</div>
		
	</div>




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<p class="footer">Copyright &#169; 2011 <a href="http://www.lehni.org" target="_blank">J&uuml;rg Lehni</a> &amp; <a href="http://www.jonathanpuckey.com" target="_blank">Jonathan Puckey</a>. All Rights Reserved.</p>
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