The Perl Toolchain Summit needs more sponsors. If your company depends on Perl, please support this very important event.
# PODNAME: Moose::Cookbook::Basics::BinaryTree_AttributeFeatures
# ABSTRACT: Demonstrates various attribute features including lazy, predicates, weak refs, and more

__END__

=pod

=encoding UTF-8

=head1 NAME

Moose::Cookbook::Basics::BinaryTree_AttributeFeatures - Demonstrates various attribute features including lazy, predicates, weak refs, and more

=head1 VERSION

version 2.2010

=head1 SYNOPSIS

  package BinaryTree;
  use Moose;

  has 'node' => ( is => 'rw', isa => 'Any' );

  has 'parent' => (
      is        => 'rw',
      isa       => 'BinaryTree',
      predicate => 'has_parent',
      weak_ref  => 1,
  );

  has 'left' => (
      is        => 'rw',
      isa       => 'BinaryTree',
      predicate => 'has_left',
      lazy      => 1,
      default   => sub { BinaryTree->new( parent => $_[0] ) },
      trigger   => \&_set_parent_for_child
  );

  has 'right' => (
      is        => 'rw',
      isa       => 'BinaryTree',
      predicate => 'has_right',
      lazy      => 1,
      default   => sub { BinaryTree->new( parent => $_[0] ) },
      trigger   => \&_set_parent_for_child
  );

  sub _set_parent_for_child {
      my ( $self, $child ) = @_;

      confess "You cannot insert a tree which already has a parent"
          if $child->has_parent;

      $child->parent($self);
  }

=head1 DESCRIPTION

This recipe shows how various advanced attribute features can be used
to create complex and powerful behaviors. In particular, we introduce
a number of new attribute options, including C<predicate>, C<lazy>,
and C<trigger>.

The example class is a classic binary tree. Each node in the tree is
itself an instance of C<BinaryTree>. It has a C<node>, which holds
some arbitrary value. It has C<right> and C<left> attributes, which
refer to its child trees, and a C<parent>.

Let's take a look at the C<node> attribute:

  has 'node' => ( is => 'rw', isa => 'Any' );

Moose generates a read-write accessor for this attribute. The type
constraint is C<Any>, which literally means it can contain anything.

We could have left out the C<isa> option, but in this case, we are
including it for the benefit of other programmers, not the computer.

Next, let's move on to the C<parent> attribute:

  has 'parent' => (
      is        => 'rw',
      isa       => 'BinaryTree',
      predicate => 'has_parent',
      weak_ref  => 1,
  );

Again, we have a read-write accessor. This time, the C<isa> option
says that this attribute must always be an instance of
C<BinaryTree>. In the second recipe, we saw that every time we create
a Moose-based class, we also get a corresponding class type
constraint.

The C<predicate> option is new. It creates a method which can be used
to check whether or not a given attribute has been initialized. In
this case, the method is named C<has_parent>.

This brings us to our last attribute option, C<weak_ref>. Since
C<parent> is a circular reference (the tree in C<parent> should
already have a reference to this one, in its C<left> or C<right>
attribute), we want to make sure that we weaken the reference to avoid
memory leaks. If C<weak_ref> is true, it alters the accessor function
so that the reference is weakened when it is set.

Finally, we have the C<left> and C<right> attributes. They are
essentially identical except for their names, so we'll just look at
C<left>:

  has 'left' => (
      is        => 'rw',
      isa       => 'BinaryTree',
      predicate => 'has_left',
      lazy      => 1,
      default   => sub { BinaryTree->new( parent => $_[0] ) },
      trigger   => \&_set_parent_for_child
  );

There are three new options here, C<lazy>, C<default>, and
C<trigger>. The C<lazy> and C<default> options are linked.  In fact,
you cannot have a C<lazy> attribute unless it has a C<default>
(or a C<builder>, but we'll cover that later). If you try to make an
attribute lazy without a default, class creation will fail with an
exception. (2)

In the second recipe the B<BankAccount>'s C<balance> attribute had a
default value of C<0>. Given a non-reference, Perl copies the
I<value>. However, given a reference, it does not do a deep clone,
instead simply copying the reference. If you just specified a simple
reference for a default, Perl would create it once and it would be
shared by all objects with that attribute.

As a workaround, we use an anonymous subroutine to generate a new
reference every time the default is called.

  has 'foo' => ( is => 'rw', default => sub { [] } );

In fact, using a non-subroutine reference as a default is illegal in Moose.

  # will fail
  has 'foo' => ( is => 'rw', default => [] );

This will blow up, so don't do it.

You'll notice that we use C<$_[0]> in our default sub. When the
default subroutine is executed, it is called as a method on the
object.

In our case, we're making a new C<BinaryTree> object in our default,
with the current tree as the parent.

Normally, when an object is instantiated, any defaults are evaluated
immediately. With our C<BinaryTree> class, this would be a big
problem! We'd create the first object, which would immediately try to
populate its C<left> and C<right> attributes, which would create a new
C<BinaryTree>, which would populate I<its> C<left> and C<right>
slots. Kaboom!

By making our C<left> and C<right> attributes C<lazy>, we avoid this
problem. If the attribute has a value when it is read, the default is
never executed at all.

We still have one last bit of behavior to add. The autogenerated
C<right> and C<left> accessors are not quite correct. When one of
these is set, we want to make sure that we update the parent of the
C<left> or C<right> attribute's tree.

We could write our own accessors, but then why use Moose at all?
Instead, we use a C<trigger>. A C<trigger> accepts a subroutine
reference, which will be called as a method whenever the attribute is
set. This can happen both during object construction or later by
passing a new object to the attribute's accessor method. However, it
is not called when a value is provided by a C<default> or C<builder>.

  sub _set_parent_for_child {
      my ( $self, $child ) = @_;

      confess "You cannot insert a tree which already has a parent"
          if $child->has_parent;

      $child->parent($self);
  }

This trigger does two things. First, it ensures that the new child
node does not already have a parent. This is done for the sake of
simplifying the example. If we wanted to be more clever, we would
remove the child from its old parent tree and add it to the new one.

If the child has no parent, we will add it to the current tree, and we
ensure that is has the correct value for its C<parent> attribute.

As with all the other recipes, B<BinaryTree> can be used just like any
other Perl 5 class. A more detailed example of its usage can be found
in F<t/recipes/basics_binarytree_attributefeatures.t>.

=head1 CONCLUSION

This recipe introduced several of Moose's advanced features. We hope
that this inspires you to think of other ways these features can be
used to simplify your code.

=head1 FOOTNOTES

=over 4

=item (1)

Weak references are tricky things, and should be used sparingly and
appropriately (such as in the case of circular refs). If you are not
careful, attribute values could disappear "mysteriously" because
Perl's reference counting garbage collector has gone and removed the
item you are weak-referencing.

In short, don't use them unless you know what you are doing :)

=item (2)

You I<can> use the C<default> option without the C<lazy> option if you
like, as we showed in the second recipe.

Also, you can use C<builder> instead of C<default>. See
L<Moose::Cookbook::Basics::BinaryTree_BuilderAndLazyBuild> for details.

=back

=begin testing

use Scalar::Util 'isweak';

my $root = BinaryTree->new(node => 'root');
isa_ok($root, 'BinaryTree');

is($root->node, 'root', '... got the right node value');

ok(!$root->has_left, '... no left node yet');
ok(!$root->has_right, '... no right node yet');

ok(!$root->has_parent, '... no parent for root node');

# make a left node

my $left = $root->left;
isa_ok($left, 'BinaryTree');

is($root->left, $left, '... got the same node (and it is $left)');
ok($root->has_left, '... we have a left node now');

ok($left->has_parent, '... lefts has a parent');
is($left->parent, $root, '... lefts parent is the root');

ok(isweak($left->{parent}), '... parent is a weakened ref');

ok(!$left->has_left, '... $left no left node yet');
ok(!$left->has_right, '... $left no right node yet');

is($left->node, undef, '... left has got no node value');

is(
    exception {
        $left->node('left');
    },
    undef,
    '... assign to lefts node'
);

is($left->node, 'left', '... left now has a node value');

# make a right node

ok(!$root->has_right, '... still no right node yet');

is($root->right->node, undef, '... right has got no node value');

ok($root->has_right, '... now we have a right node');

my $right = $root->right;
isa_ok($right, 'BinaryTree');

is(
    exception {
        $right->node('right');
    },
    undef,
    '... assign to rights node'
);

is($right->node, 'right', '... left now has a node value');

is($root->right, $right, '... got the same node (and it is $right)');
ok($root->has_right, '... we have a right node now');

ok($right->has_parent, '... rights has a parent');
is($right->parent, $root, '... rights parent is the root');

ok(isweak($right->{parent}), '... parent is a weakened ref');

# make a left node of the left node

my $left_left = $left->left;
isa_ok($left_left, 'BinaryTree');

ok($left_left->has_parent, '... left does have a parent');

is($left_left->parent, $left, '... got a parent node (and it is $left)');
ok($left->has_left, '... we have a left node now');
is($left->left, $left_left, '... got a left node (and it is $left_left)');

ok(isweak($left_left->{parent}), '... parent is a weakened ref');

# make a right node of the left node

my $left_right = BinaryTree->new;
isa_ok($left_right, 'BinaryTree');

is(
    exception {
        $left->right($left_right);
    },
    undef,
    '... assign to rights node'
);

ok($left_right->has_parent, '... left does have a parent');

is($left_right->parent, $left, '... got a parent node (and it is $left)');
ok($left->has_right, '... we have a left node now');
is($left->right, $left_right, '... got a left node (and it is $left_left)');

ok(isweak($left_right->{parent}), '... parent is a weakened ref');

# and check the error

isnt(
    exception {
        $left_right->right($left_left);
    },
    undef,
    '... cannot assign a node which already has a parent'
);

=end testing

=head1 AUTHORS

=over 4

=item *

Stevan Little <stevan.little@iinteractive.com>

=item *

Dave Rolsky <autarch@urth.org>

=item *

Jesse Luehrs <doy@tozt.net>

=item *

Shawn M Moore <code@sartak.org>

=item *

יובל קוג'מן (Yuval Kogman) <nothingmuch@woobling.org>

=item *

Karen Etheridge <ether@cpan.org>

=item *

Florian Ragwitz <rafl@debian.org>

=item *

Hans Dieter Pearcey <hdp@weftsoar.net>

=item *

Chris Prather <chris@prather.org>

=item *

Matt S Trout <mst@shadowcat.co.uk>

=back

=head1 COPYRIGHT AND LICENSE

This software is copyright (c) 2006 by Infinity Interactive, Inc.

This is free software; you can redistribute it and/or modify it under
the same terms as the Perl 5 programming language system itself.

=cut