#include "EXTERN.h"
#include "perl.h"
#include "XSUB.h"
#include "ppport.h"
#include "mt.h"
typedef struct mt * Math__Random__MT;
void * U32ArrayPtr ( int n ) {
SV * sv = sv_2mortal( NEWSV( 0, n*sizeof(U32) ) );
return SvPVX(sv);
}
MODULE = Math::Random::MT PACKAGE = Math::Random::MT PREFIX = mt_
PROTOTYPES: DISABLE
Math::Random::MT
mt_init()
CODE:
RETVAL = mt_init();
OUTPUT:
RETVAL
void
mt_init_seed(self, seed)
Math::Random::MT self
U32 seed
CODE:
mt_init_seed(self, seed);
void
mt_setup_array(self, array, ...)
Math::Random::MT self;
U32 * array = U32ArrayPtr( items );
PREINIT:
U32 ix_array = 0;
CODE:
items--;
while ( items--) {
array[ix_array] = (U32)SvIV(ST(ix_array+1));
ix_array++;
}
mt_setup_array(self, (uint32_t*)array, ix_array);
void
mt_DESTROY(self)
Math::Random::MT self
CODE:
mt_free(self);
U32
mt_get_seed(self)
Math::Random::MT self
CODE:
RETVAL = mt_get_seed(self);
OUTPUT:
RETVAL
double
mt_genrand(self)
Math::Random::MT self
CODE:
RETVAL = mt_genrand(self);
OUTPUT:
RETVAL
U32
mt_genirand(self)
Math::Random::MT self
CODE:
RETVAL = mt_genirand(self);
OUTPUT:
RETVAL