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package Dancer::Session;

use strict;
use warnings;

use Dancer::Cookies;
use Dancer::Config 'setting';
use Dancer::Engine;

# Singleton representing the session engine class to use
my $ENGINE = undef;
sub engine {$ENGINE}

# This wrapper look for the session engine and try to load it.
sub init {
    my ($class, $name, $config) = @_;
    $ENGINE = Dancer::Engine->build(session => $name, $config);

    #$ENGINE->init(); already done
}

# retrieve or create a session for the client
sub get_current_session {
    my $sid     = engine->read_session_id;
    my $session = undef;
    my $class   = ref(engine);

    $session = $class->retrieve($sid) if $sid;

    if (not defined $session) {
        $session = $class->create();
        engine->write_session_id($session->id);
    }
    return $session;
}

sub get { get_current_session() }

sub read {
    my ($class, $key) = @_;
    my $session = get_current_session();
    return $session->{$key};
}

sub write {
    my ($class, $key, $value) = @_;
    my $session = get_current_session();
    $session->{$key} = $value;

    # TODO : should be moved as an "after" filter
    $session->flush;
    return $value;
}

1;
__END__

=pod

=head1 NAME

Dancer::Session - session engine for the Dancer framework

=head1 DESCRIPTION

This module provides support for server-side sessions for the L<Dancer> web
framework. The session is accessible to the user via an abstraction layer
implemented by the L<Dancer::Session> class.

=head1 USAGE

=head2 Configuration

The session engine must be first enabled in the environment settings, this can
be done like the following:

In the application code:

    # enabling the YAML-file-based session engine
    set session => 'YAML';

Or in config.yml or environments/$env.yml

    session: "YAML"

By default session are disabled, you must enable them before using it. If the
session engine is disabled, any Dancer::Session call will throw an exception.

=head2 Route Handlers

When enabled, the session engine can be used in a route handler with the keyword
B<session>. This keyword represents a key-value pairs ensemble that is actually
stored to the session.

You can either look for an existing item in the session storage or modify one.
Here is a simple example of two route handlers that implement a basic C</login> and
C</home> actions using the session engine. 

    post '/login' => {
        # look for params and authenticate the user
        # ...
        if ($user) {
            session user_id => $user->id;
        }
    };

    get '/home' => {
        # if a user is present in the session, let him go, otherwise redirect to
        # /login
        if (not session('user_id')) {
            redirect '/login';
        }
    };

Of course, you probably don't want to have to duplicate the code to check
whether the user is logged in for each route handler; there's an example in the
L<Dancer::Cookbook> showing how to use a before filter to check whether the user
is logged in before all requests, and redirect to a login page if not.


=head1 SUPPORTED ENGINES

Dancer has a modular session engine that makes implementing new session backends
pretty easy. If you'd like to write your own, feel free to take a
look at L<Dancer::Session::Abstract>.

The following engines are supported:

=over 4

=item L<Dancer::Session::YAML>

A YAML file-based session backend, pretty convininent for development purposes,
but maybe not the best for production needs.

=item L<Dancer::Session::Memcached>

Session are stored in Memcached servers. This is good for production matters
and is a good way to use a distributed session storage.

=item L<Dancer::Session::Cookie>

This module implements a session engine for sessions stored entirely
inside encrypted cookies (this engine doesn't use a server-side storage).

=back

=head1 DEPENDENCY

Dancer::Session may depends on third-party modules, depending on the session
engine used. See the session engine module for details.


=head1 AUTHORS

This module has been written by Alexis Sukrieh. See the AUTHORS file that comes
with this distribution for details.

=head1 LICENSE

This module is free software and is released under the same terms as Perl
itself.

=head1 SEE ALSO

See L<Dancer> for details about the complete framework.

=cut