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int16				T_IV 
uint16				T_IV 
int32				T_IV 
uint32				T_IV 
float32				T_NV
b2Vec2 *				O_OBJECT
b2Mat22 *				O_OBJECT
b2World *			O_OBJECT
b2Body *				O_OBJECT
b2BodyDef * 			O_OBJECT
b2Shape	*				O_OBJECT
b2PolygonShape *		O_OBJECT
b2CircleShape *		O_OBJECT
b2Filter *		O_OBJECT
b2FixtureDef *		O_OBJECT
b2Fixture * 		O_OBJECT
b2Transform *		O_OBJECT
b2Joint *		O_OBJECT
b2JointDef *		O_OBJECT
b2DistanceJoint *	O_OBJECT
b2DistanceJointDef  *	O_OBJECT
b2RevoluteJoint *	O_OBJECT
b2RevoluteJointDef  *	O_OBJECT
b2PrismaticJoint *	O_OBJECT
b2PrismaticJointDef  *	O_OBJECT
b2PulleyJoint *		O_OBJECT
b2PulleyJointDef  *	O_OBJECT
b2GearJoint *		O_OBJECT
b2GearJointDef  *	O_OBJECT
b2MouseJoint *		O_OBJECT
b2MouseJointDef *	O_OBJECT
b2LineJoint *		O_OBJECT
b2LineJointDef *	O_OBJECT
b2WeldJoint *		O_OBJECT
b2WeldJointDef *	O_OBJECT
b2FrictionJoint *	O_OBJECT
b2FrictionJointDef *	O_OBJECT
b2Manifold  *		O_OBJECT
PerlContactListener *		O_OBJECT
b2ContactListener *		O_OBJECT
b2Contact *		O_OBJECT
b2ContactImpulse *		O_OBJECT