int16 T_IV
uint16 T_IV
int32 T_IV
uint32 T_IV
float32 T_NV
b2Vec2 * O_OBJECT
b2Mat22 * O_OBJECT
b2World * O_OBJECT
b2Body * O_OBJECT
b2BodyDef * O_OBJECT
b2Shape * O_OBJECT
b2PolygonShape * O_OBJECT
b2CircleShape * O_OBJECT
b2Filter * O_OBJECT
b2FixtureDef * O_OBJECT
b2Fixture * O_OBJECT
b2Transform * O_OBJECT
b2Joint * O_OBJECT
b2JointDef * O_OBJECT
b2DistanceJoint * O_OBJECT
b2DistanceJointDef * O_OBJECT
b2RevoluteJoint * O_OBJECT
b2RevoluteJointDef * O_OBJECT
b2PrismaticJoint * O_OBJECT
b2PrismaticJointDef * O_OBJECT
b2PulleyJoint * O_OBJECT
b2PulleyJointDef * O_OBJECT
b2GearJoint * O_OBJECT
b2GearJointDef * O_OBJECT
b2MouseJoint * O_OBJECT
b2MouseJointDef * O_OBJECT
b2LineJoint * O_OBJECT
b2LineJointDef * O_OBJECT
b2WeldJoint * O_OBJECT
b2WeldJointDef * O_OBJECT
b2FrictionJoint * O_OBJECT
b2FrictionJointDef * O_OBJECT
b2Manifold * O_OBJECT
PerlContactListener * O_OBJECT
b2ContactListener * O_OBJECT
b2Contact * O_OBJECT
b2ContactImpulse * O_OBJECT