##########################################################################
package Games::PangZero::PowerWire;
##########################################################################
@ISA = qw(Games::PangZero::Harpoon);
use strict;
use warnings;
sub Create {
return PowerWire->new(@_);
}
sub new {
my $class = shift;
my $self = Harpoon->new(@_);
%{$self} = ( %{$self},
'topdelay' => 200,
);
bless $self, $class;
}
sub Advance {
my $self = shift;
if ($self->{y} > 0) {
return $self->SUPER::Advance();
}
$self->{y} = 0;
--$self->{topdelay};
if ($self->{topdelay} <= 0) {
$self->Delete();
}
}
sub GetAnimPhase {
my $self = shift;
if ($self->{y} <= 0) {
return 0;
}
return $self->SUPER::GetAnimPhase();
}
1;