#!/usr/bin/perl -w
use strict;
use Test::More 'no_plan';
use Test::Exception;
$| = 1;
# =begin testing SETUP
{
package Point;
use Mouse;
has 'x' => (isa => 'Int', is => 'rw', required => 1);
has 'y' => (isa => 'Int', is => 'rw', required => 1);
sub clear {
my $self = shift;
$self->x(0);
$self->y(0);
}
package Point3D;
use Mouse;
extends 'Point';
has 'z' => (isa => 'Int', is => 'rw', required => 1);
after 'clear' => sub {
my $self = shift;
$self->z(0);
};
package main;
# hash or hashrefs are ok for the constructor
my $point1 = Point->new(x => 5, y => 7);
my $point2 = Point->new({x => 5, y => 7});
my $point3d = Point3D->new(x => 5, y => 42, z => -5);
}
# =begin testing
{
my $point = Point->new( x => 1, y => 2 );
isa_ok( $point, 'Point' );
isa_ok( $point, 'Mouse::Object' );
is( $point->x, 1, '... got the right value for x' );
is( $point->y, 2, '... got the right value for y' );
$point->y(10);
is( $point->y, 10, '... got the right (changed) value for y' );
dies_ok {
$point->y('Foo');
}
'... cannot assign a non-Int to y';
dies_ok {
Point->new();
}
'... must provide required attributes to new';
$point->clear();
is( $point->x, 0, '... got the right (cleared) value for x' );
is( $point->y, 0, '... got the right (cleared) value for y' );
# check the type constraints on the constructor
lives_ok {
Point->new( x => 0, y => 0 );
}
'... can assign a 0 to x and y';
dies_ok {
Point->new( x => 10, y => 'Foo' );
}
'... cannot assign a non-Int to y';
dies_ok {
Point->new( x => 'Foo', y => 10 );
}
'... cannot assign a non-Int to x';
# Point3D
my $point3d = Point3D->new( { x => 10, y => 15, z => 3 } );
isa_ok( $point3d, 'Point3D' );
isa_ok( $point3d, 'Point' );
isa_ok( $point3d, 'Mouse::Object' );
is( $point3d->x, 10, '... got the right value for x' );
is( $point3d->y, 15, '... got the right value for y' );
is( $point3d->{'z'}, 3, '... got the right value for z' );
$point3d->clear();
is( $point3d->x, 0, '... got the right (cleared) value for x' );
is( $point3d->y, 0, '... got the right (cleared) value for y' );
is( $point3d->z, 0, '... got the right (cleared) value for z' );
dies_ok {
Point3D->new( x => 10, y => 'Foo', z => 3 );
}
'... cannot assign a non-Int to y';
dies_ok {
Point3D->new( x => 'Foo', y => 10, z => 3 );
}
'... cannot assign a non-Int to x';
dies_ok {
Point3D->new( x => 0, y => 10, z => 'Bar' );
}
'... cannot assign a non-Int to z';
dies_ok {
Point3D->new( x => 10, y => 3 );
}
'... z is a required attribute for Point3D';
# test some class introspection
can_ok( 'Point', 'meta' );
isa_ok( Point->meta, 'Mouse::Meta::Class' );
can_ok( 'Point3D', 'meta' );
isa_ok( Point3D->meta, 'Mouse::Meta::Class' );
isnt( Point->meta, Point3D->meta,
'... they are different metaclasses as well' );
# poke at Point
is_deeply(
[ Point->meta->superclasses ],
['Mouse::Object'],
'... Point got the automagic base class'
);
my @Point_methods = qw(meta x y clear);
my @Point_attrs = ( 'x', 'y' );
is_deeply(
[ sort @Point_methods ],
[ sort Point->meta->get_method_list() ],
'... we match the method list for Point'
);
is_deeply(
[ sort @Point_attrs ],
[ sort Point->meta->get_attribute_list() ],
'... we match the attribute list for Point'
);
foreach my $method (@Point_methods) {
ok( Point->meta->has_method($method),
'... Point has the method "' . $method . '"' );
}
foreach my $attr_name (@Point_attrs) {
ok( Point->meta->has_attribute($attr_name),
'... Point has the attribute "' . $attr_name . '"' );
my $attr = Point->meta->get_attribute($attr_name);
ok( $attr->has_type_constraint,
'... Attribute ' . $attr_name . ' has a type constraint' );
isa_ok( $attr->type_constraint, 'Mouse::Meta::TypeConstraint' );
is( $attr->type_constraint->name, 'Int',
'... Attribute ' . $attr_name . ' has an Int type constraint' );
}
# poke at Point3D
is_deeply(
[ Point3D->meta->superclasses ],
['Point'],
'... Point3D gets the parent given to it'
);
my @Point3D_methods = qw( meta z clear );
my @Point3D_attrs = ('z');
is_deeply(
[ sort @Point3D_methods ],
[ sort Point3D->meta->get_method_list() ],
'... we match the method list for Point3D'
);
is_deeply(
[ sort @Point3D_attrs ],
[ sort Point3D->meta->get_attribute_list() ],
'... we match the attribute list for Point3D'
);
foreach my $method (@Point3D_methods) {
ok( Point3D->meta->has_method($method),
'... Point3D has the method "' . $method . '"' );
}
foreach my $attr_name (@Point3D_attrs) {
ok( Point3D->meta->has_attribute($attr_name),
'... Point3D has the attribute "' . $attr_name . '"' );
my $attr = Point3D->meta->get_attribute($attr_name);
ok( $attr->has_type_constraint,
'... Attribute ' . $attr_name . ' has a type constraint' );
isa_ok( $attr->type_constraint, 'Mouse::Meta::TypeConstraint' );
is( $attr->type_constraint->name, 'Int',
'... Attribute ' . $attr_name . ' has an Int type constraint' );
}
}
1;