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# Audio::LADSPA perl modules for interfacing with LADSPA plugins
# Copyright (C) 2003  Joost Diepenmaat.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
#
# See the COPYING file for more information.

=pod

=head1 NAME

Audio::LADSPA::Buffer

=head1 SYNOPSIS

    use Audio::LADSPA;

    my $buffer = Audio::LADSPA::Buffer->new($size);

    $plugin->connect('Port name' => $buffer);
    
    $buffer->set( @values );

    # or get a buffer from a plugin..

    $buffer2 = $plugin->get_buffer('Other port');

    # make audio buffer louder
    
    $buffer *= 2;

=head1 DESCRIPTION

Audio::LADSPA::Buffer objects implement the connections between Audio::LADSA::Plugin objects.
You can set up the buffer, and let some plugin write to it, while others read from it, or
read from or write to it yourself.

There is no real difference between audio and control buffers, except that control buffers have
a size of 1 sample *) and audio buffers are usually bigger.

*) Samples in LADSPA are implemented as native C<float>s. 

=head1 Methods

=head2 new

 my $buffer = Audio::LADSPA::Buffer->new( $size );

Contstructs a buffer of $size samples. Failure to allocate the buffer will result in an exception.

=head2 set_1

 $buffer->set_1($value);

Set the first sample in the buffer to value $value. This method can only be used on buffers
of size 1 (usually control buffers), to avoid confusion and nasty sound effects.

=head2 get_1

 my $value = $buffer->get_1();

Gets the first sample from a buffer. This method can only be used on buffers of size 1.

Will return C<undef> if the buffer is not filled yet.

=head2 set_list

 $buffer->set_list( @values );

Fill the buffer with some values. Useful when you are generating data with some pure
perl functions. Otherwise use L</set_raw> for best performance.

Trying to write more samples than the buffer size specified in the constructor will
result in an exception.

=head2 get_list

 my @values = $buffer->get_list();

Returns perl-friendly representation of the buffer. Returns an empty list if
if the buffer is not filled. Note that it will B<not>
nessicarily return the total buffer content, only the data that was last written to 
it. Use L</get_raw> for best performance.

=head2 get

 my @values = $buffer->get();
 my $value  = $buffer->get();

Calls C<< $buffer->get_list() >> in list context, calls C<< $buffer->get_1() >> otherwise.

=head2 set

 $buffer->set( @values );
 $buffer->set( $value );

Calls C<< $buffer->set_list( @values ) >> when called with more than 1 argument,
calls C<< $buffer->set_1( $value ) >> otherwise.

=head2 set_raw

 $buffer->set_raw($packed_string);

Fills the buffer with packed C<floats>. This is the internal data type for LADSPA, so you
can save some processing time by using this method instead of the other C<get_*> methods.

Trying to write more samples than the buffer size will result in an exception.

=head2 get_raw

 my $packed_string = $buffer->get_raw();

Get the buffer data unconverted. Whatever your machine thinks a C<float> array
looks like, dumped into a perl string. This is the LADSPA internal data format: fast,
reasonably high resolution and I<very> non-portable.

=head2 set_words

 $buffer->set_words($packed_string, $amp);

Get the buffer data as a packed string of I<little-endian words>. This is useful for reading
from WAV audio files, maybe for reading from audio devices and probably not much else.

$amp is the multiplication factor for the buffer data; many LADSPA plugins assume range
of 1 .. -1, which integers represent rather badly, so you can have them multiplied
first. You can leave out the $amp parameter or set it to 0 to ignore it.

=head2 get_words

 my $packed_string = $buffer->get_words($amp);

Get the buffer data as a packed string of I<little-endian words>. This is useful for writing
WAV audio files, maybe for writing to some audio devices and probably not much else.

$amp is the multiplication factor for the buffer data; many LADSPA plugins assume range
of 1 .. -1, which is not very useful converted to integers, so you can have them multiplied
first. Leave out the $amp parameter or set it to 0 to ignore it.

=head2 filled

 my $current_fill = $buffer->filled;

Returns the number of samples last written to the buffer, which is how many samples you will
get back from the C<get_*> methods. 

=head1 Buffer Volume adjustment 

For convinience, the Audio::LADSPA::Buffer objects gain be 'gained' by using the following operators:

=head2 '*'

 my $louder_or_softer_buffer = $original_buffer * $gain;

Create a $louder_or_softer_buffer with all samples from the $original_buffer multiplied by $gain.

This method is less efficient than using the C<*=> operator described below, because it has to allocate
new memory for the new buffer.

=head2 '*='

 $buffer *= $gain;

Modify the content of $buffer; multiply all samples by $gain. Should be more efficient than C<*>

=head1 SEE ALSO

L<Audio::LADSPA> etc. and L<perlfunc/pack>.

=head1 COPYRIGHT AND LICENSE

Copyright (C) 2003 - 2005 Joost Diepenmaat <jdiepen AT cpan.org>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.